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This article is about 2024 Trick Or Treat Event. You may be looking for Candy.

Speech "Maybe I've had too much... What do you think?"
- Sugar Crash Achievement description

The 2024 Trick or Treat Event was an event that lasted from October 24, 2024, to December 4, 2024. It was an official event made in collaboration with the Roblox Team as part of a larger event known as "The Haunt" which ended on November 1, 2024.

HauntElevator

The elevator that appears during The Haunt event.

Overview Overview[]

New Modifier[]

Trick or Treat is a modifier that adds a new candy item into the game that, when eaten, has random effects that may positively or negatively affect a player's run. It also adds fog and Halloween-themed decorations to the hotel.

Players also had the ability to screenshot things in the game and upload it for the haunt contest.

Trick Or Treat
"Candy, an item that can be eaten to give random effects, will spawn"
NOPROGRESS No Progress, NORIFT No Rift

Knobs -50%


Lobby Changes[]

  • Halloween-themed decorations were added to the Hotel and the Lobby.
  • A new elevator had been introduced.
  • A UGC area has been added, displaying 3 characters at a time that can be swapped around.
  • The unused candle designs were added to the lobby

Bugs[]

  • If "I Spy" is used in The Reception, Eyes will spawn in the next room, and will be gone once the first door is opened.
  • Captures do not work often after entering the Hotel nor the Mines.
  • The "Look, Man" effect does not always spawn the Lookman.
  • If the "Infested" candy is eaten, and The Mines still aren't unlocked, Achievements can still be obtained from the Gloombats.
  • If a player beats The Hotel with modifiers and continues into The Mines, all active modifiers will be converted into Trick Or Treat despite both the event being over and The Mines elevator tab no longer having any modifiers to select.

List of Candies[]

Main Page: Candy

Positive[]

  • Good Aftertaste: Gives a health regeneration boost.
  • Great Aftertaste: Gives a large health regeneration boost, healing 50 HP in total.
  • Guidance: Exclusive to Guiding Light candies. Spawns Guiding Light, which does the following:
  • Prize Inside: A random item gets dropped, including items that can't usually be acquired through normal means (example being Jeff's Tip Jar), The Mines items in Floor 1 (eg: Glowsticks, Battery Pack), or Backdoor Items (Vials of Starlight and Bottle of Starlight)
  • Made with Gold: Gives gold based on a player current amount up to 100. (Not Confirmed)
  • Decent Candy: Restores 5 HP to a player.
  • Good Candy: Heals a player by a slight amount.
  • Delicious Candy: Heals a player by a significant amount.
  • Tasty Candy: Heals a player by a good amount
  • Duplication: Duplicates all of a player's items, dropping them on the floor. Does not duplicate other candies or puzzle items; duplicated items share their counts and charge levels.
  • Money Walks: Gives 1 gold per tick while walking for 60 seconds. (This can award 120 coins if you do not stop walking for the duration of the boost).
  • I Can't Stop: Gives a massive speed boost for around 2 to 3 seconds.
  • Energized: Sets all item charges to 100%, (not including Bandage Pack or Battery Pack).
  • Cinnamon: Gives a small but permanent speed boost, it will be removed if you use any other speed changing candies, it's also stackable.
  • Cough Drop: Grants 30 overheal that does not decay overtime. (If overheal that decays overtime is given, all overheal will decay)
  • Glowing: Gives a player a bright purple glow for a moderate duration.

Neutral[]

  • Investment: Alternates between removing all your Gold and returning 1.5x to 2x the amount of gold that was removed.
  • Regurgitate: Spews out the last candy you ate. If it is the first candy you have eaten on a floor, it will spit out a random candy. It cannot regurgitate a Regurgitate candy.
  • In The Middle: Immediately sets your health to 50%, independent of the current health being below half or higher than half.
  • Brittle: Permanently lowers your max health but also gives a permanent, but small, speed boost.
  • Rock Candy: Makes the player invulnerable to all damage for a few seconds at the cost of reducing movement speed to almost 0.
  • You Finally Turn Green: Your avatar and the screen turn green. Also gives a incredibly small chance of finding the Shakelight inside containers or being sold at the Jeff Shop.
  • Not Crazy: Starts playing more ambience noises.
  • Nothing?: Drastically increases the spawn chance of Jack's Hallway Form, it can also raise the movement speed of Ambush and/or Rush.
  • Hard Candy: Permanently reduces base speed (this can be negated permanently by using any item that boosts speed during Seek chase) but gives damage resistance.
  • Volatile Starlight: Exclusive to Curious Light candies. Gives a large speed boost, alongside one of three effects:
    • Gives a varying amount of overheal that decays over time.
    • Deals random damage or healing to a player.
    • Causes a player to explode for (approximately) 100 damage, similar to a Firedamp Leak explosion, or the Can-Die candy.
  • Nausea: Gives a player a speed boost but also causes their camera to rotate extremely. This sway can trigger A-90 if it is on screen.
  • Terminal Velocity: Ragdolls and flings a player Forward, this can be useful if you want to zoom though rooms that are long like The Dining Hall, The Grand Hallway or if you need to escape from Entities.

Negative[]

  • Can-die: Only Exclusive to the Modifier candies. Deals 100 damage and counts as 5 candies towards the candy counter.
  • Bad Aftertaste: Inflicts 15 damage over a few seconds.
  • Horrible Aftertaste: A stronger variant of Bad Aftertaste.
  • I Spy: Spawns 2 sets of Eyes that can teleport.
  • Earmuffs: Muffles most sounds for an estimated 40 to 60 seconds.
  • Psst...: Spawns 3-4 Screeches, allowing more than one Screech to be active simultaneously.
  • Lights Out: Breaks all the lights in every open room.
  • Run From It: Immediately spawns Dread.
  • No Hiding For You: Activates Hide's effect, dealing 40 damage and preventing hiding for a few seconds.
  • Look, Man: Spawns The Lookman. allowing it to appear in the current or next two rooms.
  • Infested: Spawns Gloombats, regardless of the floor.
  • Butterfingers: Causes all items to drop, as well as any you pick up for a short time.
  • Bad Candy: Deals 10 damage.
  • Expired Candy: A buffed version of bad candy, it deals 20 damage.
  • Jinkies!: Blurs a player's vision temporarily.
  • Silky Smooth: Spawns Timothy (without a drawer) instantly, dealing 5 damage.
  • Room For More?: Spawns A-90 after a short delay.
  • Out Of Battery: Sets all item charges to 1%.
  • Tax Deductions: Decreases the amount of Gold.

Trivia Trivia[]

  • At the start of the event, it was possible to activate other modifiers alongside the Trick Or Treat modifier. This was fixed a few hours later to avoid conflicts with other modifiers.
    • Since the end of the event, it is possible to use Trick Or Treat alongside other modifiers again.
  • During a Q&A[1], LightningSplash said that DOORS would not be in The Haunt to spare himself the stress of trying to meet a tight deadline.
  • Upon continuing to The Mines, candies in your inventory will become invisible and unusable.
    • Using the item plays the candy-eating animation, but does not grant any effect or add to the candy counter.
    • Additionally, all candy effects are re-randomized.
  • If a player gets the "Infested" effect after eating a candy, they are still able to get the Gloombats badge, even if they are in The Hotel.
  • Window and Bob have a new design in the Lobby.
  • Lookman cannot be crucified if spawned with the "Look, Man" candy.
  • A-90 cannot be crucified if spawned with the "Room for More?" candy.
  • The trick or treat update also fixed a bug with the Meet Jack achievement, where you couldn't get it for encountering Closet Jack. It also added a new secret achievement, called "You're It", which you can obtain by playing a round in the Courtyard map in Untitled Tag Game.
  • LSPLASH has confirmed that after the event ends, the Trick Or Treat modifier will stay, however, the modifier will also add "NO PROGRESS".[2]
  • If Dread is spawned from the "Run from It" effect, players will not get the badge for encountering it.
  • On November 19th, 2024 LightningSplash posted that it would be the final week of the event before being reverted.
  • Eating the "Room For More?" candy only spawns A-90 for the player who ate it, unlike in The Rooms or with either of The Rooms modifiers active, where A-90 spawns for all players in the server.

Cultural References[]

  • The "Jinkies!" candy is a reference to Velma from Scooby-Doo franchise, who is known for having terrible vision and using this slang word.

Achievement Related achievements[]

Sugar Rush

Sugar Rush
"WHOOO!!!"
Eat 100 Candy during 2024 Trick Or Treat.

Sugar Crash

Sugar Crash
"Maybe I've had too much... What do you think?"
Eat 500 Candy during 2024 Trick Or Treat.

Gallery Gallery[]

File:RediblesUnusedcandy1.png|An unused candy, that seems to resemble Redibles.


Gallery References[]

TBA

  1. https://x.com/LightningSplash/status/1835426602764873876 Q: will DOORS ever be in any Roblox Events other than The Hunt? A: can't do halloween unfortunately, won't be home for a good chunk of (the rest of) this month and the next, and honestly i don't need the stress of working on something with a really tight deadline right now lol ; LSPLASH, X
  2. https://x.com/LightningSplash/status/1849516638506270938?t=hg3KntGqoBLCLnW2m7B6CQ&s=19 Q: Will the trick or treat modifier stay in the game after the event ends? A: modifier will stay! achievements won't be obtainable ; LSPLASH, X
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