The Lookman
20
|date_added=March 15, 2024 |creator(s)=Lightning_Splash |sound1=* Sounds Ambience
Teleport
|sound2=* Jumpscares Attack
Kill
|sound3=* Lights Bulb Flicker
Bulb Break
|sound4=* Miscellaneous Crucified
}}
My modifiers concept!
- 1 My Modifiers concept:
- 1.1 The Outdoors:
- 1.1.1 Monuments:
- 1.1.1.1 Explanation:
- 1.1.2 Groundskeeper:
- 1.1.2.1 Explanation:
- 1.1.3 All entities:
- 1.1.3.1 Explanation:
- 1.1.4 Bramble:
- 1.1.4.1 Explanation:
- 1.1.5 Eyestalk:
- 1.1.5.1 Explanation:
- 1.1.6 Surge:
- 1.1.7 Mandrake:
- 1.1.7.1 Explanation:
- 1.1.1 Monuments:
- 1.2 Rush:
- 1.2.1 Explanation:
- 1.2.2 Explanation:
- 1.2.3 Explanation:
- 1.2.4 Explanation:
- 1.1 The Outdoors:
- Monuments can mimic different props in The Hotel: armchairs, shelves, closets, obelisks (in courtyard), table and etc.
- Monuments can mimic different props in The Mines: obelisks (lush rooms), Rocks, lockers, small lockers, vine covered chests and etc.
- Monuments can mimic different props in The Backdoor: boxes, metal sheets, containers, closets and etc.
- Monuments can mimic different props in The Rooms: tables, lockers…
VS series (artworks)
The VS series are my series of artworks which depict a character from one media fighting a character from another media. Since we're on DOORS Wiki, this blog post will include only artworks related to DOORS, however you can comment if you want me to include the full series.
changes on render policy
RENDER POLICY
- 1 General guidelines
- 2 Dealing with unauthorized renders
This policy will immediately appoint well-standing users who have provided quality renders as contributors upon effect.
- Renders are only to be created and published on the DOORS Wiki by Contributors and Major Contributors (excluding translators)– specially appointed users who have significantly contributed to the wiki content-wise.
- Each contributor is listed in the Wiki Contributors project page. Please refer to that page if you wish to get contributor status as well.
- Contributors who editwar with others over renders may have their contributor status revoked indefinitely, primarily the contributor who is replacing others' render(s).
- There should be a limited amount of renders on o…
Items page with Admin Panel buttons styled list
Items are useful tools found throughout any run of any floor. They can offer various advantages to the user, such as making dark rooms easier, boosting movement speed or getting rid of certain entities temporarily. They do not save the next time you enter a run (unless you placed said item in a rift, or you go directly into another floor) and can only be used in the run you bought/found them in.
They are obtained through containers, such as drawers. Once you find an item and pick it up, it will be added into your inventory. Additionally, some items can be purchased through the Pre-Run Shop, bought at Jeff's Shop or by bartering with Louie by dropping an item to get a new random item, or several new items. They can also be obtained within the Admin Pan…
Floor 3 is PROBABLY going to be the next update.
The devs confirmed floor 3 would be out in 2025.
Don't be sad if it's not tho, as the devs are really working hard with bugfixes.
ABOUT SEEK IN FLOOR 1 (FOR NEW PLAYERS)
Hi, I'm one of the Seek Masters. And Floor 1 Seek is really easy. You just have to look at the door at the left or right (its your choice) really quick if it does not have a blue light, go to the other sied. If it not has too, just go go the middle
The Sack (Item Concept)
The Sack is a dependant item that can be found in The Hotel, The Mines, and The Outdoors. It has the same rarity as a Lockpick in The Hotel, an Aloe in The Outdoors, and a Bulklight in a vine-covered chest in The Mines.
- 1 Appearance
- 1.1 Idle
- 1.2 Inspection Animation
- 2 Usage
- 2.1 Notes
- 3 Trivia
The Sack is a light-beige coloured bag with a noose tied around it.
The Sack, similarly to the Straplight, will hang from the Player's side with a rope stretching around their neck.
When inspected, the player will hold the Sack and open it up. After a ñ seconds, they will pull the noose to close it and put it back on their side.
The Sack is able to carry 2 items within 1 Inventory slot. This also allows you to carry multiple stacks, durability, and capacities that usually ar…
The Hotel (REVISITED)
The Hotel: Revisited is a Rewrite or Reimagining of The Hotel Floor in DOORS.
Overview Section
Locations are Areas of The Hotel like Rooms or Roomtypes, below is a list of In-order Locations:
User Analysis
- 1 User's Autobiography
- 2 Avatar Explanation
- 2.1 Who and What it is
- 2.2 Why I chose it
- 2.3 Scrapped Designs
Ello! I'm Gren, an over-educated lil' guy who likes filling his bio with the most random stuff and tryna get the most out of life! I like DOORS, Alan Becker & lot of other stuff! Just here to have some fun and have a good time! And maybe to cause to a lil' chaos :D.
My avatar is based on Green from Alan Becker's YouTube series 'Animatior vs. Animation'. I took the character and redesigned it to my liking.
At some point, me and a lot of my friend group learned that we all liked Alan Becker's animations (and we still do). Like any group of stupid little kids having fun, we made a group called 'AlanBoys' (yes, I know it's stupid, but hey we were nai…
First Post!
Hello! Welcome to my first blog! There's nothing here for now, but be sure to check every now and then since I will be posting blogs almost every week!
Why I absolutely HATE Rush.
While I was trying to reach Door 200 in The Mines, At door 185, Rush decided to randomly appear, and as I hid, Rush rebounded and rebounded, while Hide was gonna kick me out. I literally died because of Rush, as a result, Rush absolutely ruined my Door 200 run, and happened twice. Secondly when the earthquake started, I was going to a locker, but Rush was not coming and I was like "Ok I'm good!" until the next room, Rush came so late and I instantly died, and I got so pissed off. This is literally why Rush is extremely annoying to me in The Mines. Next time Rush comes out of nowhere and kills me for literally no reason, I wish I could have the ability to delete rush from the game.
Manual of Style Rework
- 1 Orthography
- 2 Wikitext
- 3 Templates
- 3.1 Infoboxes
- 3.2 Documentation
- 3.3 Icons
- 4 Article Structuring, Titles and Subtitles
- 4.1 Typefaces
- 4.1.1 Bold
- 4.1 Typefaces
The preferred orthographic (language) variation of English is American English. This applies to the spelling of words (center not centre and favorite not favourite) and grammar of sentences (burned not burnt). Vocabulary differences (such as autumn and fall) can be excused. For more examples refer to this guide on Wikipedia.
This is the markup language that makes up all articles, templates, categories and user pages on Fandom Wiki's, it is a mix of XML and HTML. For help on using Wikitext on the DOORS Wiki please see this article.
Templates make formatting pages easier, they are located within a separate namespace from the …
The Welcome Song
Welcome to the Doors wiki! Have a look around, Every type of off-topic art possible will be found, We've got mountains of pages! Some better, some worse, If you haven't seen the guys roleplaying, you'd be the first,
Welcome to the Doors Wiki, Come and take a seat, Would you like to see some stuff, Or what a crucifix can beat,
There's no need to panic, This isn't the best, Just nod and shake your head, Screech will show you the rest,
Welcome to the Doors wiki, What would you prefer?, Would you like to join an Ambush cult, Or become a contributer,
Be raging, Be amazing, Be listening for Dupe, We got a million different piles of Seek's goop,
Welcome to the Doors wiki, Put your bulklight aside, Here's a tip for doing the Greenhouse, Here's a rando…
MODIFIERS IN THE MINES
Hello everyone! I've compiled a list of modifiers that are compatible, not exactly compatible, or not compatible at all with mines.
COMPATIBLE:
(These work perfectly both in the hotel and in the mines).
- Trick or Treat
- Electrical Work/Bad Electrical Work
- Lights Out
- Smelt/Dealt It
- El Goblino Was Here/Payday
- More/Less/Out Of Stuff/Wear And Tear/Small/Baby Hands
- Bad/Really Bad/Worst Time Ever
- Didn't Skip Leg Day, Faster and Faster and Faster, Maximum Overdrive
- My Knees/Legs Are Killing Me
- Injures
- Soundproofing
- Rush Hour, I'm Running Here, I'm Tip-Toein' Here
- Nowhere To Hide
- Tripped/Tripped And Fell/Last Few Breaths/Last Breaths
- Infested/Bug Problem
- Stop Right There, Room For More, Blitz Oh, Look Man, Vacuum Sealad
- Bug Spray/Itchy
- Nosey/Always Watching/Seeing Doub…
LOCALIZATION GOT REMOVED
THIS WAS WRITTEN AT MAY 17 2025
As of today, for unknown reasons, switching languages no longer has any effect. Until today, at least 40% of the content was translated (due to the fact that in the Hotel+ update further translation of the game content was abandoned), but today literally 0% of the game is translated. And this is not a joke, I even checked from my alts whether the translation works or not. And it turns out that all translations were "destroyed". And when I watched a new video of a Russian man about A-1000 walkthrough, he also had all the content in the game in English. LSPLASH, what did you do with the translations?
Here you can see that store is untranslated, but it was half-translated before.
HOTEL- MODIFIER FACTS. RIP DISCUSSION TAB
Fun facts about Hotel- modifier
Hello everyone! I found some random facts about Hotel- modifier.
- This may surprise you a little, but this mod actually uses the August 22, 2022 patch. For this reason the reception has old crouch icon and there is no crawling animation in Seek chase (crawling animation in Seek chase was removed in August 15 patch AFAIK). In the August 22 patch they added new glitch failsafe mechanic (which was removed in The Hunt update).
- You can actually buy knobs in this build of the game, but only if you run out of knobs and try to buy something. In this case, you'll see the "250 KNOBS" gamepass. Yeah, it really works, but it works like an easter egg.
- Speaking of buying knobs, you could also buy revives, but you couldn't use …
A-60
Trivia ==
- A-60 has appeared prior to The Rooms being added, as a troll entity during one of KreekCraft's streams.
- This makes A-60 the only entity in The Rooms to make an appearance before being added to the game.
- A-60 is the fastest entity in DOORS, even faster than Ambush.
- However, if A-90 spawns, A-60 gets way slower, to the point of being the same speed of Rush.
- Any room where A-60 spawns will always have lockers, meaning opening rooms without lockers is considered safe and players won't need to worry about A-60.
- However, there is currently a bug which makes A-60 sometimes spawn in a room with an exit door, which can lead to unfair deaths.
- A-120 is similar to A-60, though the room before opening the room with A-120 will always have lockers, and the next …
I'm might 100% the wiki (This is an excuse to get a badge)
I've been pretty bored on the wiki recently. LSPLASH and the team are still working on the update, and sure we're gonna get daily sneak peaks, but it's tedious for me to wait for an entire day when you way too much free time. So I decided to devote (
Diary
This is my daily story, and I will write something every-day, it would be mainly about my life, or what I do daily.
May contain sensitive and triggering content like: self harm, drama, etc.
- 1 5/30/2025
- 2 5/31/2025
- 3 6/1/2025
- 4 6/2/2025
- 5 6/3/2025
- 6 6/8/2025
- 7 6/9/2025
- 8 6/10/2025 - 6/11/2025
- 9 7/23/2025
I'm feeling depressed, and I'm really emotional today. People criticize me when I make jokes and stuff. I questioned myself. I had no use. I'm useless. I'm pathetic. Why am I existing? I hate myself. I've also thought of killing myself. I'm of no use.
I just wanted to be happy. I just wanted to get attention from others... I'm so selfish...
I just woke up in the morning and I am feeling better now. I played with my friends, and it's fun. Nothing special, just li…
