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"I been thinking of starting a business just like Jeff, düd."
- El Goblino
This page contains upcoming content. That means that this article has content that is subject to change at any time from new and emerging details.
The subject and name of this article has no proper denomination, and is unofficially titled based on conjecture or references found in-game.

"That sure was the beginning."
- "See You Soon"Achievement description

Floor 3, possibly named The Castle or The Dungeon due to its appearance at the end of The Mines and its model's name in the game files, is the third main floor in DOORS. It will likely be accessible for all players using the Create Elevator menu seen in the Lobby or after completing The Mines.

Overview Overview

The main setting of Floor 3 is a giant castle located in The Woods and above The Dam. Likely to release sometime in 2026.

This content has spoilers for the final cutscene of The Mines (door 200). To view it, click the button below.

View Spoiler
As the player progresses deeper into The Woods, they encounter a structure resembling a castle. Upon opening the door, the Queen Grumble emerges from the ground. However, before it can pursue the player, Seek intervenes, covering it in its slime, which possibly either killed Queen Grumble or corrupted it and marking the end of The Mines.
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Entities

The list of entities in Floor 3 is not confirmed, expect this list to change in the future when the floor releases. Below are the entities that are likely to return based off of conjecture.

Certain

  • Guiding Light (Guaranteed due to always helping and guiding the player on main floors and her rift appearing at the start and end of main floors)
  • Curious Light (Starlight Rift, both rifts always appear in every main floor)
  • Void (Appears on every main floor)
  • Glitch (Appears on every floor and subfloor when the player goes out of bounds)
  • Glitch Fragment entities: RNIUSHCg==, AROxMBUSH and SCJVEREECH. (Appears on every floor and subfloor and largely tied to Glitch)
  • Dread (Appears on every main floor to prevent players from staying in the same room for too long)
  • Hide (Appears on every main floor to prevent players from staying in hiding spaces for too long)
  • Jeff, Bob, and El Goblino (Confirmed by the developers to appear in every floor[citation needed])
  • World Lotus (Always appears when planting a Lotus)
  • New Entities (Possibly entities that are related to medieval times to fit the theme)

Extremely Likely

  • Figure (Due to the festering meat around the exterior and interior of Floor 3's model)
  • Seek (Due to trying to get to the player in the ending cutscene of The Mines)
  • Timothy (Will most likely appear due to looting in containers)
  • Jack (Appears in both The Hotel and The Mines, so it is likely that it will appear in Floor 3 by blood rooms and/or hiding spaces)
  • Shadow (Appears in both main floors)

Very Likely

  • Rush (Due to being a common entity)
  • Ambush (Due to being a common entity)
  • Screech (Due to being a common entity and possibly lurking in dark rooms)
  • Dupe (Due to being a common entity)
  • Eyes (Due to being a common entity and has the same mechanic in The Mines)
  • Halt (Due to being a common entity)
  • Giggle (Due to being a common entity)
  • Gloombats (Due to being a common entity)

Likely

Possibly

Unlikely

  • Sally (Due there not being any visible glass-windows in the castle's model)

In-game soundtrack In-game soundtrack

See Soundtracks for a full collection of sounds.

Trivia Trivia

  • Floor 3's development will be much faster and easier compared to The Mines.[2] This is due to the fact that the developer team has greatly expanded, and during The Mines development, they had to rewrite most of the games code.
  • Based on The Mines ending, Floor 3 may be DOORS's only main floor in which you don't start in an Elevator.
  • As confirmed by LSPLASH, Floor 3 will not be the final floor.[3]
  • Looking around at both the exterior, and using free-cam to enter the interior shows the meat-like substance that the Figure is related to in some way.
    • This leads to the possibility of Figure making an appearance in Floor 3.
  • Floor 3 is likely to be much harder than The Mines, especially since The Mines is already much more difficult than The Hotel. Additionally, Floor 3 appears to be quite large, which could make navigation more challenging. There may also be tougher game mechanics, puzzles, and bosses to deal with.
  • It has been said by LSPLASH that Floor 3 will release sometime in 2025.
    • However, LSPLASH recently stated that this is unlikely to happen.[4]
  • In the game file, the Floor 3 door is named "DungeonDoor"[5].
    • Fences are also named "DungeonFence" and Floor 3 lights are "DungeonStandingLantern".
    • The Floor 3 towers are named "BigCastleTower" and "CastleTower".

Achievement Related achievements

See You Soon

See You Soon
That sure was the beginning.
Escape The Mines.

Gallery Gallery

Gallery References

  1. LightningSplash on Twitter: "Q: 'i don't think this year unforch. for what we wanna do it's def gonna take a bit longer than that. sorry for getting your hopes up with the previous estimation lol but it's exactly why I don't like giving any out'" (link)
  2. RediblesQW on Twitter: "Q: 'When floor 3?' A: 'floor 3 is gonna to be so much incredibly faster cause a big part of this update was working on our backend and update model and legal stuff meaning everything is set up for new updates to be developed MUCH easier and faster.'" (link)
  3. LSPLASH on Twitter: "Q: 'Will floor 3 be the final floor?' A: 'No'" (link)
  4. Q: "Lsplash Will floor 3 still come this year" A: "if i was a god in human clothing maybe but i dont think itll happen but we'll definitely get a good update in this year"
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DOORS Wiki
Entities
Overview
Lobby
Curious LightSeekTimothySally

The Hotel
Floor 1
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureHaltHideJackJeffRushSallyScreechSeekShadowSnareTimothyVoidWorld Lotus

The Mines
Floor 2
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureGiggleGloombatsGrumbleHaltHideJackJeffLouieQueen GrumbleRushScreechSeekShadowTimothyVoidWorld Lotus
Achievement
Floor 3, Upcoming
Unknown

The Backdoor
Curious LightBlitzHasteLookman

The Rooms
Curious LightA-60A-90A-120

The Outdoors
Curious LightBrambleCawsEyestalkGrampyGroundskeeperMandrakeMonumentSnareSurgeWorld Lotus

BATTLE MODE
Guiding LightCurious LightA-90AmbushBlitzDreadDupeEyesGiggleHideLookmanRushScreechVoid
Trivia
Miscellaneous
The Three ArchitectsGlitch (AR0xMBUSHRNIUSHCg==SCJVEREECH)
Door Locations
Overview
Lobby
InteriorExterior

The Hotel
Floor 1
ElevatorThe ReceptionThe Meeting RoomThe Grand HallwayThe LibraryJeff ShopThe BasementsThe Dining HallThe InfirmaryThe CourtyardThe GreenhouseThe Electrical Room

The Mines
Floor 2
ElevatorThe AditThe ShaftsThe BridgesThe CavernsThe NestJeff ShopThe SewersThe Railway StationThe Sewage CellsThe Sewage PipesThe DamThe Woods
Achievement
Floor 3, Upcoming
Elevator

The Backdoor
Room -51Two Gates RoomRoom -01

The Rooms
A-0000Exit RoomsA-1000

The Outdoors
Greenhouse CourtyardThe ClearingThe MillThe Hedge Maze

RETRO MODE
ElevatorThe ReceptionSeeking Wall RoomThe LibraryJeff's ShopThe CourtyardThe Electrical RoomThe Winners Room

BATTLE MODE
ElevatorThe ReceptionThe Grand HallwayThe Dining HallThe GreenhouseThe BridgesThe Sewers
Usage Mechanics
Interact
General

Achievements Admin Panel Climbing Containers Controls Death Screen Dialogue Doors Floors Heartbeat Control Minigame Hiding Interactables Items Looting Lotus Rebirthing Modifiers Revives Rift Room Mechanics Saves Seeds Shops

Player
Player

Damage Health Inventory Movement Speed Status Effects

Currency
Currencies
Boosts Codes Gold Knobs Stardust

Items

A-90's Stop Sign Alarm Clock Aloe Backdoor Room Key Bandages Bandage Pack Batteries Battery Pack Big Bomb Bomb Book Boxing Gloves Bread Breaker Pole Buddy Bulklight Candle Candy Candy Bags Cheese Compass Crucifix Donut Electrical Room Key Evil Dollar Flashlight Fuse Glitch Fragment Glowstick Gold Blaster Green Herb Gween Soda Hiding Box Hotel Room Key Holy Hand Grenade Iron Key Knockbomb Lantern Laser Pointer Lighter Lockpick Lotus Lotus Petal M249 Mini Shield Potion Moonlight Candle Moonlight Float Multitool Nanner Nanner Peel NVCS-3000 Paper Puzzle Painting Retro Keyink=Rift Jar Rift Jar Shakelight Shears Shield Potion Skeleton Key Smoothie Starlight Bottle Starlight Jug Starlight Vial Straplight Throwable Prop Tip Jar Vitamins

Puzzles Miscellaneous

Events
2023 April Fools Event2024 April Fools EventTHE HUNT - First Edition2024 Trick Or Treat Event2025 April Fools EventThe Takeover EventThe Halloween Spotlight Event
History
Lists
AchievementsCodesContainersDamageFeaturesFloorsGame MechanicsGame SettingsHealthHidingInteractablesItemsLeversList of EntitiesList of HazardsList of LocationsList of Room MechanicsMerchandiseModifiersPadlocksPaintingsRemoved ContentSecretsSoundtracksStatus EffectsUpcoming ContentUpdate Logs
Trivia
Game Development
DOORSEchidenpaiGhostly Wowzersjasper_creationsLightning_SplashLSPLASH (Group)NormallyAverageRediblesQW
Gallery
Game Updates
Alpha ReleaseThe Hotel+ Update2023 April Fools UpdateThe Modifiers UpdateThe Hunt Update2024 April Fools UpdateThe Mines Update2024 Trick Or Treat EventThe Content Update2025 April Fools UpdateThe Great Outdoors UpdateThe Halloween Spotlight Update
Overview
Collaborations
MakeshipYoutoozThe RoomsPLS DONATETower Heroes CollabUntitled Tag Game CollabTales Of Tanorio CollabEpic Desk