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For other uses, see Glitch (disambiguation).

""I.. I think I'm seeing things." "
- "Trial And Error" Achievement description

The Glitch Fragment is an item that can be found on any Floor (excluding SUPER HARD MODE!!!, HOTEL-, and PARTY MODE). The Glitch Fragment's spawn rate is very low, but it increases if the player is jumpscared by Glitch.

Overview Appearance[]

The Glitch Fragment is a fusion of a few black cubes and a purple-pink glow surrounding it, which moves around in a blocky way. It has random pixelated glitchy particles, and an aura surrounding it. It primarily has the colors yellow, black, purple, white, blue, pink, red, and green.

Usage Usage[]

Upon use, it summons Glitch to jumpscare the player, afterwards it will black out the player's screen and show some glitchy imagery and dialogue for a few frames joined by glitchy noises. After the glitching subsides, summons one of three types of hallucinations in the form of "glitched" entities to attack the player. Surviving one of these encounters will give the player the Trial and Error Achievement along with 402 Gold and a random positive effect. These positive effects can be as follows:

  • Fully recharges all the player's items and fills all the stacks to the maximum possible amount, then duplicates all the items (dropping the duplicates on the floor).
  • Grants the player a permanent +4 movement speed boost.
  • Increases the player's maximum health by 77 HP and heals them by 77 HP (not noticeable at first with 100% HP).
  • Grants the player God Mode for 20 seconds.

Notes[]

  • The Glitch Fragment is not able to be held in the players inventory, instead disappearing upon interaction, similar to bandages or batteries, all of which are resources.
  • The Glitch Fragment can spawn on top or inside any container in any floor, replacing a regular item or resource.
  • Encountering the entity Glitch decreases the rarity and increases the chances of a Glitch Fragment spawning.
    • Five Glitch encounters are needed to guarantee a Glitch Fragment on top of a container.[2]
    • Eleven Glitch encounters are needed to guarantee a Glitch Fragment inside a container.[1]
    • Everybody's chance will reset once a Glitch Fragment spawns.
    • Glitch encounters that don't teleport the player (the "Glitch" button in the Admin Panel, and the jump scare after interacting with a Glitch Fragment) do not affect the spawn chances.
  • Each player will only be able to spawn an entity and get rewards from the first Glitch Fragment they collect in that floor.
  • It is recommended for players to locate nearby potential hiding spots before usage, as all entities summoned can be countered using one.
    • The player may take advantage of subfloors, as they lack Hide, allowing them to hide throughout the entire encounter. Glitch replaces Void, being much easier to encounter. This also applies to Retro Mode.
    • If the player wishes to encounter it in a main floor, they may use different glitches and bugs to fall into the void. For example, skipping Void's teleport by using a hiding spot to fall into the void.

Entities[]

One of these three "glitched" entities will appear when using the Glitch Fragment:

"I.. I think I'm seeing things."
- "Trial And Error" Achievement description

RNIUSHCg==, also known as 'Glitched Rush' is a rare entity that was added in The Content Update. It has a chance to be summoned when a Glitch Fragment is interacted with or if "SPAWN ?????" is voted for while the Chat Control modifier is enabled.[3]

Overview Appearance[]

RNIUSHCg=='s appearance is similar to Rush, except it is a lighter shade of gray and has a widened mouth with coloured dots all over it. It has a bright purple and blue glow and has glitchy effects surrounding it.

Behavior Behavior[]

Once a player finds a Glitch Fragment, they can interact with it. There is a chance that RNIUSHCg== will spawn and rush through all generated rooms. There have also been instances where RNIUSHCg== has rebounded a few times.

Jumpscares[]

The player falls over slowly and dies.

This might be because RNIUSHCg== is supposed to be a "unintentional" glitch and wouldn't have a jumpscare.

Trivia Strategy[]

The same strategy as Rush should also work for RNIUSHCg==. However, RNIUSHCg== can rebound as well, but this won't be much of a problem if hiding in The Rooms's lockers or The Backdoor's wardrobes/closets.

Notes[]

RNIUSHCg== will indicate its spawn when the player's screen glitches, similar to all other entities spawned by the Glitch Fragment.

Trivia Trivia[]

  • This is one of the three "glitched" entities that can be spawned by the Glitch Fragment.
    • The other two are SCJVEREECH and AR0xMBUSH.
  • Each glitched entity's name is the name of their non-glitched counterparts, but with letters of a Base64 code injected into them.
    • The letters from RNIUSHCg=='s name are "NI" and "Cg==".
    • Assembled correctly, the code is "R0xJVENICg==", and it translates into "GLITCH".
  • Due to being a local entity, RNIUSHCg== has attributes on its model to tell the code how to handle it.
    • Said attributes have a "Speed" attribute, revealing RNIUSHCg=='s exact speed value is 50.
  • RNIUSHCg== can be crucified.[4]
  • RNIUSHCg== can spawn in The Rooms and in The Backdoor.
  • Due to the glitchy particles, this may be a form of the entity Glitch taking over Rush.
  • RNIUSHCg== is Rush's third counterpart. The second being Blitz and the first being the Rush Clones.
  • RNIUSHCg== was originally called "Armageddon" before its "official" name of glitch rush was found. (NOTE: The name Armageddon is NOT official and should not be used!)

Gallery Gallery[]

Gallery References[]

  1. 1.0 1.1 Item spawns that require interaction by a player (inside drawers, inside chests, inside item lockers, inside toolboxes, etc).
  2. 2.0 2.1 Item spawns that do not require an interaction by a player (on tables, on sinks, in fountains, etc).
  3. https://www.youtube.com/live/MJMLUTIOLnQ?t=784s
  4. https://youtu.be/qYDGui1HqUk?si=FbVcKga6HzeExNTf&t=81 - A player crucifying RNIUSHCg== after it spawned.

"I.. I think I'm seeing things."
- "Trial And Error" Achievement description

AR0xMBUSH, also known as 'Glitched Ambush' is a rare entity that was added in The Content Update. It has a chance to be summoned when a Glitch Fragment is interacted with or if "SPAWN ?????" is voted for during a run while the Chat Control modifier is enabled.[1]

Overview Appearance[]

AR0xMBUSH appears as a distorted red version of Ambush. It is a bright white face that is constantly surrounded by glitch effects and particles. AR0xMBUSH has bright red effects around its face similar to its Older versions of the original Ambush, wide space-like eyes and a large gaping mouth that takes up almost it's entire face.

Behavior Behavior[]

Upon interacting with a Glitch Fragment, AR0xMBUSH is one of the 3 glitched entities that can spawn. Once spawned in, it will make noises similar to Ambush, but at a higher pitch, and rebound several times at a high speed before despawning. As usual, surviving will give the Trial and Error achievement.

Trivia Strategy[]

AR0xMBUSH can be dealt with in the same way normal Ambush can by jumping in and out of the closet every time it passes in The Hotel. Be careful of Hide in The Mines as you need to switch lockers every time AR0xMBUSH passes, instead of jumping in and out of the same one. However, if you get AR0xMBUSH to spawn in The Backdoor or in The Rooms, you will not need to worry about Hide at all, and you can just stay in the locker until the encounter ends. You could use the Afterimage modifier to practice as AR0xMBUSH moves around the same speed as Ambush with that modifier.

Trivia Trivia[]

  • This is one of the three "glitched" entities that can be spawned by the Glitch Fragment.
    • The other two are RNIUSHCg== and SCJVEREECH.
  • Each glitched entity's name is the name of their non-glitched counterparts, but with letters of a Base64 code injected into them.
    • The letters from AR0xMBUSH's name are "R0x".
    • Assembled correctly, the code is "R0xJVENICg==", and it translates into "GLITCH".
  • Due to being a local entity, AR0xMBUSH has attributes on its model to tell the code how to handle it.
    • Said attributes have a "Speed" attribute, revealing AR0xMBUSH's exact speed value is 200.
  • AR0xMBUSH is likely based on off the scrapped original design for Ambush with both of them being red.
  • Certain screenshots make AR0xMBUSH look like a 3D model. However, it is just a 2D image in which the lighting affects the visual.
  • The player is able to revive during AR0xMBUSH's attack, as with most of the glitch entities.
  • AR0xMBUSH can be crucified, however, it has no animation and just disappears after a few seconds.[2][3]
  • AR0xMBUSH can be survived by using the Starlight Jug, Starlight Bottle, and Starlight Vial.
  • AR0xMBUSH was originally called Doomsday before its "official" name of Glitch ambush was found. (NOTE: The name Doomsday is NOT official and this entity should not be called by that name to avoid confusion and misinformation!)

Gallery Gallery[]

Gallery References[]

  1. https://youtu.be/6-00rxDCqMU?t=30854
  2. https://youtu.be/qYDGui1HqUk?si=BaF7gnwZ2KxAoZRV&t=48
  3. https://youtu.be/PJzCILGKf7c - A player crucifying AR0xMBUSH after spawning it via the Chat Control Modifier.

"I.. I think I'm seeing things."
- "Trial And Error" Achievement description

SCJVEREECH, also known as 'Glitched Screech', is a rare entity that was added in The Content Update. It has a chance to be summoned when a Glitch Fragment is interacted with or if "SPAWN ?????" is voted for during a run while the Chat Control modifier is enabled.[1]

Overview Appearance[]

SCJVEREECH looks like the normal Screech, but with black eyes and glitchy effects all around it, and a tongue that varies from pink to gray or purple hue (sometimes blue).

Behavior Behavior[]

If a player interacts with a Glitch Fragment, the SCJVEREECH will have a 1 in 3 chance to spawn. If they spawn, they will spawn in a group of around 20. Similarly to the normal Screech, you will need to look at them to survive. If they are left looking at you for a few seconds, they will start glowing purple as a warning they are about to attack. If you take too long to look at one of them, you will be bitten and dealt damage.

Strategy[]

Unlike normal Screech, hiding in a closet will not despawn the SCJVEREECH, and you are required to look at all of them to get rid of them. However, if you are in a closet, although the entities won't despawn, they will not deal damage to you while in the closet either. This means you can keep entering closets to stay safe until you either look at all of the Glitch Screeches or they all bite you and go away. If there is no hiding spot, then look at those Glitched Screeches that have glowing purple eyes first as it is a sign that they are about to attack.

Trivia Trivia[]

  • This is one of the three "glitched" entities that can be spawned by the Glitch Fragment.
    • The other two are RNIUSHCg== and AR0xMBUSH.
  • Each glitched entity's name is the name of their non-glitched counterparts, but with letters of a Base64 code injected into them.
    • The letters from SCJVEREECH's name are "JVE".
    • Assembled correctly, the code is "R0xJVENICg==", and it translates into "GLITCH".
  • Inside of SCJVEREECH's model are unused textures for their eyes.
  • SCJVEREECH might be based on when exploiters/admins spawn tons of Screeches.
  • This is so far the only "glitched" that can't be crucified.

Gallery Gallery[]

Gallery References[]

Pros and Cons Pros and Cons

Positive Pros[]

  • Allows the player to get the "Error" and "Trial and Error" achievement, with the latter being hidden from the achievement's menu if unobtained.
  • Always rewards the player with specifically 402 Gold.
  • Can give the player various powerups after surviving an encounter.
    • These include: more speed, temporary god mode effect, more health, and filling up/duplicating all items.
  • Can spawn in every Floor and Subfloor (including floors like Retro Mode and 2025 Trick Or Treat, but excluding floors like SUPER HARD MODE!!!).
  • Modifiers do not disable the spawning of the item (except "Out Of Stuff").

Negative Cons[]

  • Requires the player to encounter Glitch several times to be a common occurrence, which is a monotonous task.
  • Extremely rare to appear in normal player progression.
  • Summons entities which could hinder the player's progress.
  • It may be difficult to communicate during multiplayer after picking it up, as it spawns enemies only for the person who picked it up.
    • This may cause issues such as teammates running through rooms while other players are stuck dealing with glitched entities.
  • Can leave players susceptible to other entities if activated.
  • Each player can only receive rewards from one fragment each floor.

TriviaTrivia[]

  • The Glitch Fragment is the rarest item in the game, being the lowest chance to spawn out of any item.[1]
  • Glitch Fragments can spawn in any room with containers or tables.
  • Each "glitched" entity's name is the name of their non-glitched counterparts, but with letters of a Base64 code injected into them.
    • Assembled correctly, the code is "R0xJVENICg==", and it translates into "GLITCH".
  • Base 64 translations:
    • Red, Green & Blue: CACHE REFRESH
    • GlitchTrialScreen: 404: NOT FOUND
    • Console: I AM HERE
  • Glitched entities are client-sided, meaning only the person who picked up the Glitch Fragment can see them.
    • In The Mines, however, earthquakes caused by RNIUSHCg== or AR0xMBUSH can be seen by everyone.
  • When the player survives the entity spawned by the Glitch Fragment, they will receive 402 Gold. This is a reference to a 402 Error, also known as the Payment Required error.
    • The Gold that is given to the player by the Glitch Fragment does not count towards Knobs.
  • In the 08/05/2025 patch, it was made so the Glitch Fragment couldn't spawn until the 8th door of the floor was opened; this was reverted in The Great Outdoors Update, as Glitch Fragments can spawn in the beginning of the floor again.
    • Encountering Glitch before the 8th door would still increase the chances of spawning during this period.
    • This change applied to every floor and subfloor where Glitch Fragments could spawn.
  • The Admin Panel can't delete glitch entities.
  • Multiple Glitch Fragments can spawn in the same room, but only one can spawn per container.
  • Sally can't interact with Glitch Fragments.[2]
  • Before the patch that made it easier to get the item, the Glitch Fragment chances were 1/10,000 (0.01%) as "confirmed" by a supposed QA tester[citation needed], this may or may not be true, because QA testers don't have access to the code and legally cannot leak anything from the game.
  • In the console, when the player activates a Glitch Fragment, a message in the developer console will be printed, stating "SSBBTSBIRVJF" which decoded says "I AM HERE", and when the entity despawns it prints out "Destroyed hallucination" (as a Roblox warning) which may be implying the Player is hallucinating and that's why other players can't see the glitched entities.[3]
  • After dying multiple times to glitched entities, Guiding Light will come to the conclusion that something is causing us to see things and that seems to have induced a heart attack.
    • Curious Light, however, apparently recognizes and sees the glitched entities and is utterly confused on how they got to its subfloor, eventually asking the player if "it" followed them.
  • The survival green screen that gives the player gold and the positive effect actually doesn't detect when the entity despawns. It always appears 20 seconds after the entity is spawned.
  • Upon activation, if a RNIUSHCg== or a AR0xMBUSH spawns in, a message will be printed on the developer console that states "Hello friend...".
  • When hovering over a Glitch Fragment, the interaction indicator has a different appearance, with the hand being cyan and the button being a pink non-rounded square. This unique alteration of the indicator resembles the one used in Retro Mode, albeit with an outline.
  • Glitch Fragments are found in every floor, except for Battle Mode (and Super Hard Mode and Hotel- as they take place in previous game versions, and Ranked Mode before its removal).
  • The Glitch Fragment might be inspired by the scrapped Glitched Bandage.[4]
  • Before the first patch that made it easier to get the item, picking up Glitch Fragment didn't summon Glitch itself.
  • None of the Glitch Fragment entities have crucifix animations. This is most likely due to them being “unintentional”, the same reason they don’t have jumpscares. Instead, RNIUSHCg== floats into the air, AR0xMBUSH simply disappears, and SCJVEREECH completely ignores the crucifix.

Achievement Related achievements[]

Trial And Error

Trial And Error
I.. I think I'm seeing things.
Encounter and survive an activated Glitch Fragment.

Error

Error
Well that just happened.
Encounter the Glitch.

History History[]

September 12, 2025
Glitch Fragments inside containers[5] now require 11 Glitch encounters to guarantee one, instead of 5.
Reverted the change where each player became incapable to spawn more Glitch Fragments after interacting with one.
Now, everybody's spawn chance resets when any Glitch Fragment spawns; previously, only the player's chance that spawned it reset.
August 10, 2025
Reverted the change where Glitch Fragments couldn't spawn until the 8th Door was opened.
Increased base spawn chance.
August 5, 2025 (#2)
If a player interacts with a Glitch Fragment, that player won't be able to spawn more Glitch Fragments for the rest of the floor now.
For each player, now only the first Glitch Fragment they collect in the floor will spawn an entity and give rewards.
August 5, 2025
Glitch Fragments now cannot spawn until the 8th Door of the floor has been opened.
December 27, 2024
Encountering Glitch now increases the chance of the Glitch Fragment spawning.
Increased base spawn chance.
December 20, 2024
Introduced.

Gallery Gallery[]

Gallery References[]

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