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Health is the amount of damage a player can take before death. All players will start out with 100 HP (100%) unless certain modifiers are active, which mostly decreases max health or initial health. The player's health bar normally remains invisible until health is below 100% or if the player has any star shield.

The player's default maximum health is 100 HP, this value can vary through multiple ways.

Star shield, also known as overheal, refers to the extra health that a player can gain beyond their normal max health. Star shield does not increase the player’s maximum health but acts as a buffer against incoming damage. The max amount of star shield is always 100.

Health transfers when teleporing between floors. If the player had less than 25 HP (or was dead) when teleporting, it will be set to 25 HP. Star shield does not transfer between floors, players will always spawn with 0 star shield, regardless of the amount previous to the teleport.

Overview Overview

(Note that players do not passively regenerate health without the Green Herb effect)
Health
The following items are capable of healing players:
  • Bandages (Health +15)
  • Green Herb (Health +25 when obtained, Health +5 per door opened)
  • Starlight Vial (Health +25, can overheal)
  • Starlight Bottle (Health +50, can overheal)
  • Starlight Jug (Health +100, can overheal)
  • Smoothie (Health +35)
  • Cheese (Health +45)
  • Bread (Health +45)
  • Gween Soda (Health +0.333/tick for 300 ticks, total of 100)
  • Moonlight Float (Health +100)
  • Aloe (Health +10/tick for 10 ticks, total of 100)
  • Glitch Fragment entity survival (Health +77 & +77 max HP) (25% chance)
  • Candy
    • Great Aftertaste (Health +50 slowly)
    • Good Aftertaste (Health +25 slowly)
    • Delicious Candy (Health +40)
    • Tasty Candy (Health +20)
    • Good Candy (Health +10)
    • Decent Candy (Health +5)
    • Cough Drop (Health +30 only overheal, doesn't decay)
    • Volatile Starlight (Health 25 or 50, can overheal) (also deals damage)
    • Hard Candy (+30 max HP, keeping the current percentage of health)
    • In The Middle (sets HP to 50%) (can also damage)
  • Admin Panel "Heal" (sets HP to 100%)
  • Mini Shield Potion (Health +25 only shield, max of 50 shield) [SUPER HARD MODE!!!]
  • Shield Potion (Health +50 only shield) [Super Hard Mode]
  • Nanner (Health +45) [Party Mode]
  • Heal pad (Health +10) [Party Mode]
  • Vitamins (Health +0.4/tick for 45 ticks, total of 18) [Hotel-]

Behavior Death screen

When a player's health reaches 0 (or 1), they will die, leading them to the death screen. This comes with a unique message from Guiding Light (or Curious Light if the player died in a subfloor) about the entity or hazard that killed them.

Trivia Trivia

  • Prior to The Hotel+ Update, vitamins used to have a passive health boost effect for a short amount of time, but afterwards, the effect was removed.
  • Before The Hunt Update, when teleporting between floors, the health bar didn't appear even if the player had under 100 HP. It would only appear again if the player took damage or healed in any way.
    • The same could happen with the Modifiers "Tripped" or "Tripped And Fell" enabled. Until the player healed or took damage damage, the health bar would be invisible.
  • In SUPER HARD MODE!!!, star shield doesn't exist (nor the items that grant star shield), as this mode released before its implementation, however, a very similar feature exists, known as shield.
    • This, together with the 2 items that grant the shield (Mini Shield Potion and Shield Potion), is a reference to the game Fortnite.
    • Shield works exactly as star shield. Maximum shield is 100. Unlike most ways to obtain star shield, it doesn't decay slowly, the only way it can decrease is taking damage.
  • In "SUPER HARD MODE!!!", when consuming any shield potions the health bar will remain visible, alongside with the shield bar.
    • However, when healing to max health while the shield bar is visible, the health bar will disappear while the shield bar remains visible. This is likely to be a bug.
  • Health won't go below 2 HP if the first door of the floor was never opened. The only ways to die are dying to an instakill entity or hazard (Dread, Floods, Mandrake, Figure, A-120, etc.)
  • As of The Halloween Spotlight Event players can know their MAX HP (unless it is higher than 100) looking at their health bar.
  • When The Hotel+ Update came out, the Green Herb passively healed the player. Since The Mines Update, it is not passive regeneration and instead heals the player by 10 HP every time the player opens the door. Since the Mines nerf, the Green Herb heals by 5 HP every time the player opens a numbered door.
  • It is unknown why 1 HP is fatal for the players, as in most games 1 HP is still alive while obviously 0 HP is lethal, it could possible be a bug and isn't fixed due to insignificance.

Modifiers Related Modifiers

Tripped
"Enter with 50% health. It can be healed back."
Cannot be used with: 'Tripped And Fell', 'Last Few Breaths', and 'Last Breath'
Floors: The Hotel, The Mines, The Backdoor (With Admin Panel), The Rooms (With Admin Panel), The Outdoors (With Admin Panel)
Knobs +5%
Tripped And Fell
"Enter with 10% health. It can be healed back."
Cannot be used with: 'Tripped', 'Last Few Breaths', and 'Last Breath'
Floors: The Hotel, The Mines, The Backdoor (With Admin Panel), The Rooms (With Admin Panel), The Outdoors (With Admin Panel)
Knobs +10%
Last Few Breaths
"Enter with 50% MAX health."
Cannot be used with: 'Tripped', 'Tripped And Fell', and 'Last Breath'
Floors: The Hotel, The Mines, The Backdoor (With Admin Panel), The Rooms (With Admin Panel), The Outdoors (With Admin Panel)
Knobs +10%
Last Breath
"All damage (except for non-fatal) results in an immediate death."
Requires 'Not Five Stars'
Cannot be used with: 'Tripped', 'Tripped And Fell', and 'Last Few Breaths'
Floors: The Hotel, The Mines, The Backdoor (With Admin Panel), The Rooms (With Admin Panel), The Outdoors (With Admin Panel)
Knobs +20%

Gallery Gallery

Gallery References

vte
DOORS Wiki
Entities
Overview
Lobby
Curious LightSeekTimothySally

The Hotel
Floor 1
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureHaltHideJackJeffRushSallyScreechSeekShadowSnareTimothyVoidWorld Lotus

The Mines
Floor 2
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureGiggleGloombatsGrumbleHaltHideJackJeffLouieQueen GrumbleRushScreechSeekShadowTimothyVoidWorld Lotus
Achievement
Floor 3, Upcoming
Unknown

The Backdoor
Curious LightBlitzHasteLookman

The Rooms
Curious LightA-60A-90A-120

The Outdoors
Curious LightBrambleCawsEyestalkGrampyGroundskeeperMandrakeMonumentSnareSurgeWorld Lotus

BATTLE MODE
Guiding LightCurious LightA-90AmbushBlitzDreadDupeEyesGiggleHideLookmanRushScreechVoid
Trivia
Miscellaneous
The Three ArchitectsGlitch (AR0xMBUSHRNIUSHCg==SCJVEREECH)
Door Locations
Overview
Lobby
InteriorExterior

The Hotel
Floor 1
ElevatorThe ReceptionThe Meeting RoomThe Grand HallwayThe LibraryJeff ShopThe BasementsThe Dining HallThe InfirmaryThe CourtyardThe GreenhouseThe Electrical Room

The Mines
Floor 2
ElevatorThe AditThe ShaftsThe BridgesThe CavernsThe NestJeff ShopThe SewersThe Railway StationThe Sewage CellsThe Sewage PipesThe DamThe Woods
Achievement
Floor 3, Upcoming
Elevator

The Backdoor
Room -51Two Gates RoomRoom -01

The Rooms
A-0000Exit RoomsA-1000

The Outdoors
Greenhouse CourtyardThe ClearingThe MillThe Hedge Maze

RETRO MODE
ElevatorThe ReceptionSeeking Wall RoomThe LibraryJeff's ShopThe CourtyardThe Electrical RoomThe Winners Room

BATTLE MODE
ElevatorThe ReceptionThe Grand HallwayThe Dining HallThe GreenhouseThe BridgesThe Sewers
Usage Mechanics
Interact
General

Achievements Admin Panel Climbing Containers Controls Death Screen Dialogue Doors Floors Heartbeat Control Minigame Hiding Interactables Items Looting Lotus Rebirthing Modifiers Revives Rift Room Mechanics Saves Seeds Shops

Player
Player

Damage Health Inventory Movement Speed Status Effects

Currency
Currencies
Boosts Codes Gold Knobs Stardust

Items

A-90's Stop Sign Alarm Clock Aloe Backdoor Room Key Bandages Bandage Pack Batteries Battery Pack Big Bomb Bomb Book Boxing Gloves Bread Breaker Pole Buddy Bulklight Candle Candy Candy Bags Cheese Compass Crucifix Donut Electrical Room Key Evil Dollar Flashlight Fuse Glitch Fragment Glowstick Gold Blaster Green Herb Gween Soda Hiding Box Hotel Room Key Holy Hand Grenade Iron Key Knockbomb Lantern Laser Pointer Lighter Lockpick Lotus Lotus Petal M249 Mini Shield Potion Moonlight Candle Moonlight Float Multitool Nanner Nanner Peel NVCS-3000 Paper Puzzle Painting Retro Keyink=Rift Jar Rift Jar Shakelight Shears Shield Potion Skeleton Key Smoothie Starlight Bottle Starlight Jug Starlight Vial Straplight Throwable Prop Tip Jar Vitamins

Puzzles Miscellaneous

Events
2023 April Fools Event2024 April Fools EventTHE HUNT - First Edition2024 Trick Or Treat Event2025 April Fools EventThe Takeover EventThe Halloween Spotlight Event
History
Lists
AchievementsCodesContainersDamageFeaturesFloorsGame MechanicsGame SettingsHealthHidingInteractablesItemsLeversList of EntitiesList of HazardsList of LocationsList of Room MechanicsMerchandiseModifiersPadlocksPaintingsRemoved ContentSecretsSoundtracksStatus EffectsUpcoming ContentUpdate Logs
Trivia
Game Development
DOORSEchidenpaiGhostly Wowzersjasper_creationsLightning_SplashLSPLASH (Group)NormallyAverageRediblesQW
Gallery
Game Updates
Alpha ReleaseThe Hotel+ Update2023 April Fools UpdateThe Modifiers UpdateThe Hunt Update2024 April Fools UpdateThe Mines Update2024 Trick Or Treat EventThe Content Update2025 April Fools UpdateThe Great Outdoors UpdateThe Halloween Spotlight Update
Overview
Collaborations
MakeshipYoutoozThe RoomsPLS DONATETower Heroes CollabUntitled Tag Game CollabTales Of Tanorio CollabEpic Desk