| "Oye... who do you think built this place? Inventory, I mean. " - El Goblino (altered) Inventory is currently a stub. Help the wiki by expanding it! Content needed: more images of the inventory and the player's interactions with it + Buddy inventory slot for the infobox. |
The Inventory, also known as the Hotbar is a mechanic in DOORS that allows the player to store and use any items they find.
Overview[]
- When the player picks up an item, it will be placed in their inventory, a UI feature from which you can see that item's icon, what number on their keyboard to press to equip the item, the number of stacks if multiple of the same item can be carried at once and, if applicable, a meter showing the remaining uses/usage time of the item.
- The player's inventory has limited space, only allowing them to carry up to 6 unique, non-essential items at once.
- There is also a limit to how many of a stackable item the player can carry at once, which varies depending on the item.
- With the Small Hands modifier, the player can only hold 3 non-progressive items.
- With Baby Hands, the player can only hold 1 non-progressive item.
Equipping & Unequipping Items[]
To equip and unequip an item, you must do one of the following things. These can vary depending on what device you're using:
- On mobile, you must tap the item you want to equip/unequip.
- On computer, you must click the corresponding number, or by scrolling with the scroll wheel.
- Additionally, it is possible to click on any item if the player has the settings menu open.
- On Xbox, you must use the
buttons to navigate to the item you want to equip. - On PlayStation, you must use the
buttons to navigate to the item you want to equip.
Picking up & Dropping Items[]
To pick up & drop an item, you must do one of the following things. These can vary depending on what device you're using.
- On mobile, to pick up an item you must press the button in the bottom left corner. To drop an item you must hold the inventory slot of the item you want to drop.
- On computer, to pick up an item you must press E. To drop an item you must press X or Backspace.
- On Xbox, to pick up an item you must press
. To drop an item you must press
when the item you want to drop is equipped. - On PlayStation, to pick up an item you must press
. To drop an item you must press
when the item you want to drop is equipped.
Extra Info[]
- If the player is holding an item and tries to pick up another item while their inventory is full, the items will be swapped.
- Essential and non-essential items get smaller as more essential items are in the players’ inventory.
Stackable Items[]
These are items that the player can carry multiple of at once in the same stack.
| Lockpicks Vitamins Fuses Holy Hand Grenades |
|
| Batteries (Battery Pack) | |
| Starlight Vials Iron Keys Candy Bags |
|
| Gold Blasters | |
| Glowsticks Bandages (Bandage Pack) |
|
| Lotus Petals |
Trivia[]
- It is possible to have 9 or more items at once. This is because the Solution Paper and the Library Books can both be inside a temporary slot at once, along with the Buddy being in the Inventory. The same can be done in The Outdoors with Lotus Petals and Iron Keys, with the Buddy.
- It is theoretically possible to have 10 items.
- By rebirthing using a Lotus with 6 major items and a Lotus Petal, with a Buddy, and reach The Library, you can get the last 2 items by obtaining the Paper and a Book.
- It is theoretically possible to have 10 items.
- The limit inventory was added in The Mines Update which only allowed 6 non-essential items by default. Prior to the update, both essential and non-essential items appeared and functioned the same way in the inventory.
- Prior to The Mines Update, players could get items indefinitely, but getting new ones while already having 10 of them would move them to the Roblox Inventory, not visible in the hotbar and at the menu, making it impossible to use them if the player unequips them once, as the Roblox Inventory is not directly accessible in DOORS.
- This is the main reason of the change in the inventory system. The old inventory system could cause softlocks if the player got a Room Key while already having 10 other items and unequipped it.
- More items are constantly added to the game, making this change more and more necessary, as this was previously only possible in Super Hard Mode, and in very rare situations anyways.
- This is the main reason of the change in the inventory system. The old inventory system could cause softlocks if the player got a Room Key while already having 10 other items and unequipped it.
- Prior to The Mines Update, players could get items indefinitely, but getting new ones while already having 10 of them would move them to the Roblox Inventory, not visible in the hotbar and at the menu, making it impossible to use them if the player unequips them once, as the Roblox Inventory is not directly accessible in DOORS.
- Since The Mines Update, switching items can be done through the scroll wheel if using a mouse.
- In PARTY MODE, the maximum slots are 5 items only.
Bugs[]
- In PARTY MODE, Props can bypass the inventory limit. Picking up other item while holding a prop will replace that slot with the item, being able to have more items than the intended limit. This can be repeated multiple times.
- When using "More Stuff", "Less Stuff", or "Out Of Stuff" modifier, it cannot be used with "Small Hands" or "Baby Hands" even though it only affects items and not inventory modifiers.
- Another possible quirk is that when using "Wear And Tear" modifier, it cannot be used with "Small Hands" or "Baby Hands" too.
Related Modifiers[]
"You can only hold up to three non-essential items."
Floors: The Hotel, The Mines, The Backdoor (With Admin Panel), The Rooms (With Admin Panel), The Outdoors (With Admin Panel)
"You can only hold one non-essential item."
Floors: The Hotel, The Mines, The Backdoor (With Admin Panel), The Rooms (With Admin Panel), The Outdoors (With Admin Panel)
Gallery[]
History[]
Introduced.
Made inventory more spaced in.
Made better UI and added up to 6 items limit to inventory space. (not affected when using minor items)
Removed number labels from inventory slots for mobile devices.








