This article is about the Moonlight Candle. You may be looking for the Candle. |
That is NOT what I put in there.
- Lost In Translation achievement description
The Moonlight Candle[1] (also known as the Rift Candle in the files or as Possessed Candle according to the meshes) is an exclusive item that can be created in The Hotel and The Mines.
Usage[]
When the Moonlight Candle is equipped, it will already be lit (unlike the candle, which needs a spark to light). The Moonlight Candle's main draw is it's ability to detect entities. When an entity spawns, the Moonlight Candle's flame will be extinguished. In order to get a Possessed Candle, players must place a normal candle into a Rift. It emits a bright blue/cyan light around the player with a large radius. It has a higher durability than the normal variant, the candle. Creating the item grants the achievement Lost In Translation.
Notes[]
- It is possible to get a regular candle and store it in a Rift before The Reception room closes.
Related Achievements[]
Lost In Translation
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Pros and Cons []
- Relatively good durability.
- Large radius.
- Great for multiplayer.
- Detects most of the more dangerous incoming entities.
- Does not need a spark to light.
- Unlike multiple light sources, it does not alert Figure when equipped.
- Does not trigger the Firedamp gas (likely because its flame is powered by the Guiding Light and is not a normal fire).
- Can be created by using good Modifiers to easily get past The Hotel easily and go to the The Mines to discard the Rift-blocking modifiers and easily transform the Candle there.
- Doesn't work on sub-floors such as The Rooms or Backdoor, because there is no Guiding Light in there.
- Difficult and/or time-consuming for some players to obtain, requiring you to place a regular candle into the rift.
- Fuel cannot be replenished and must be replaced.
- Cannot be bought from any shop.
- Cannot be used underwater or while wet.
- Attracts Gloombats.
Trivia[]
- The Moonlight Candle cannot detect the Figure, and will not attract it.
- The Moonlight's icon and meshes were leaked in the past, originally thought it was going to be a skin you can buy with Knobs for the candle.
- The Moonlight Candle's handle is a crescent moon and, on top of it's base, there is also a moon symbol which represents the Guiding Light, implying that they are powering the item.
- The Moonlight Candle detects all of the following entities:
- The Moonlight Candle does not detect the following entities:
- The Moonlight Candle does not work in water.
- If a player already had a candle in a rift before Floor 2 Update, it would not turn into a Moonlight Candle.
- However, if they take it out of a rift and place it back again, it will transform into the Moonlight Candle.
- If a Candle is placed into a Star Rift, it will not turn into a Moonlight Candle. This is likely because the Moonlight Candle is powered by the Guiding Light, while the Star Rifts are made by the Curious Light, therefore it is not capable of mutating it.
- Despite not being a regular Candle, when its fuel runs out, the message is still "Your Candle ran out.", just the same as the normal counterpart. However, its former name was conjecturally given due to the fact how its meshes' names refer to it as "PossessedCandle".
- The Moonlight Candle will still not work on The Rooms entities even when they are present in the Hotel through the use of modifiers.
Bugs[]
- There is a bug where the Moonlight Candle doesn’t go out when an entity spawns. The original candle’s old mechanic had this bug too.
- There is a bug where if you try to equip two Moonlight Candles at once, while the one in hand is full, instead of it saying 1/1, it says 300/300 (Possessed Candle's durability). This is only possible while spamming the interact button, as Moonlight Candles will fill each other upon normal interactions.