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Not to be confused with Candle, the normal version.

"That is NOT what I put in there."
- "Lost In Translation" Achievement description

The Moonlight Candle (also known as the Rift Candle in the files, or as the Possessed Candle according to the meshes) is an exclusive item that can be created from any Rift.

Overview Appearance[]

The Moonlight Candle resembles its normal counterpart, except the candlestick is a light blue to pale-indigo gradient. The cup is also blue, with Guding Light's glowing cresent-moon symbol around it. The flame is also light blue.

Usage Usage[]

When the Moonlight Candle is equipped, it will already be lit (unlike the candle, which needs a lighter to light). The Moonlight Candle's main usage is its ability to detect entities. When an entity spawns, the Moonlight Candle's flame will be extinguished. In order to get a Moonlight Candle, players must place a normal candle into a Rift. It emits a bright blue/cyan light around the player with a large radius. Creating the item grants the "Lost In Translation" achievement.

Notes[]

  • It is possible to get a regular candle and store it in a Rift before The Reception room closes.
    • To achieve this, however, a player must get a Candle in door 0-4 in order to store it in a Rift in The Reception.

Achievement Related achievements[]

Lost In Translation

Lost In Translation
That is NOT what I put in there.
Transform an item in a Rift.

Pros and Cons[]

Positive Pros[]

  • Has large radius.
  • Very great for multiplayer runs.
  • Detects most dangerous incoming entities.
  • Doesn't need a spark to light.
  • Unlike multiple light sources, it does not alert Figure when equipped.
  • Does not trigger Firedamp gas (Likely because its flame is powered by Guiding Light, not by a normal fire)
  • Useful for The Greenhouse.
  • Has infinite durability.

Negative Cons[]

  • Doesn't work in subfloors, because Guiding Light doesn't appear here.
  • Difficult and time-consuming for some players to obtain, requiring you to place a regular Candle into Moonlight Rift.
  • Cannot be bought in any Shops.
  • Cannot be used underwater or while wet.
  • Attracts Gloombats.
  • Doesn't provide light when an entity is near, which may hinder it's usefulness against Halt or Seek.

Item Skins[]

Image Name Description Price
3rd Anniversary
"Happy 3rd!" (From the 3rd Anniversary Bundle)

Trivia Trivia[]

  • In The Great Outdoors Update, the durability was changed, from 1 minute 15 seconds to infinite.
  • The Moonlight Candle cannot detect the Figure, and will not attract it.
  • The Moonlight Candle's icon and meshes were leaked in the past, originally thought it was going to be a skin you can buy with Knobs for the candle.
  • The Moonlight Candle's handle is a crescent moon and, on top of its base, there is also a moon symbol which represents the Guiding Light, implying that she is powering the item.
  • The Moonlight Candle detects all of the following entities:
  • The Moonlight Candle does not detect the following entities:
  • The Moonlight Candle does not work in water.
  • If a player already had a candle in a rift before The Mines Update, it would not turn into a Moonlight Candle.
    • However, if they take it out of a rift and place it back again, it will transform into the Moonlight Candle.
  • If a Candle is placed into Curious Light's Rift, it will not turn into a Moonlight Candle. This is likely because the Moonlight Candle is powered by Guiding Light, while Curious Light's Rift is made by Curious Light, therefore it is not capable of mutating it.
  • Despite not being a regular Candle, when its fuel runs out, the message is still "Your Candle ran out.", just the same as the normal counterpart. However, its former name was conjecturally given due to the fact how its meshes' names refer to it as "PossessedCandle" or how it's attributes refer to it as "Moonlight Candle".
  • Before The Content Update, the Moonlight Candle couldn't detect The Rooms entities even when they are present in The Hotel and The Mines through the use of modifiers, but after the update, it does.
  • A way to get the candle easier is using modifiers that make the game easier, while not disabling the rift, for example "Didn't Skip Leg Day", "Good Time", "Bug Spray", and if you want, "Voice Acting".
  • Even if you have an item skin for the candle, it will not transition into an item skin for the moonlight candle, unless you have a skin equipped for the moonlight candle.

Bugs Bugs[]

  • There is a bug where the Moonlight Candle doesn’t go out when an entity spawns. The original candle’s old mechanic had this bug too.
  • There is a bug where if you try to swap two Moonlight Candles at once, while the one in hand is full, instead of it saying 1/1, it says 300/300 (Moonlight Candle's durability). This is only possible while spamming the interact button, as Moonlight Candles will fill each other upon normal interactions.
  • Sometimes, when a player's Moonlight Candle runs out of fuel, it cannot be removed from the inventory.
  • For some reason, after The Great Outdoors Update, the Moonlight Candle no longer plays the burnt out sound when an entity has spawned. It is unknown if this is a bug or not.
  • When you make a Moonlight Candle with an item in the Rift, the item will be permanently deleted in the Rift once the Moonlight Candle is made. This also happens to the Moonlight Float and the Rift Jar.

Gallery Gallery[]

Gallery References[]

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DOORS Wiki
Entities
Overview
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Curious LightSeekTimothySally

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Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureHaltHideJackJeffRushSallyScreechSeekShadowSnareTimothyVoidWorld Lotus

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