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"Oye... who do you think built this place? Seeds, I mean. "
- El Goblino (altered)
Seeds is currently a stub. Help the wiki by expanding it! The article will be finished soon.
Content needed: More seeds and images for Gallery

Seeds are a mechanic added in the Content Update that allows a player to play with the same layout of Rooms and Entity spawns consistently.

Overview Overview[]

A seed is a number or text string that's used to generate a game's map, or in this case, a DOORS map. Players can type any string of numbers or text into a text box with the CUSTOM SEED modifier enabled. The same seeds will have about the same events and layout as they did originally. However, using the CUSTOM SEED modifier will prevent Achievements from being obtained, stop the death counter from increasing, disable the Rift, and decrease knob gain by 999%.

Using specific Custom Seeds can also spawn entities like Sally, Jack (hallway variant) or Shadow.

CUSTOM SEED
"Makes Room generation & most events consistent. Updates/patches may cause changes."
No Progress, No Rift
Floors: The Hotel, The Mines, The Backdoor (With Admin Panel), The Rooms (With Admin Panel), The Outdoors (With Admin Panel)
Knobs -999%

Puzzles Seed Event[]

Door Seed consistent events[]

Puzzles Random events[]

Trivia Trivia[]

  • Custom seeds still allows you to obtain 10% Knobs, meaning you could still get more Knobs with a good enough seed.
  • On the 23rd of December, 2024, Room generation was changed, meaning seeds from before this time will not generate the same after the update.
  • Before The Content Update, you were able to see the seed you were in by looking the Developer Console.
  • The seed 0 can be accessed by not inputting any seed into the CUSTOM SEED Modifier. Before The Great Outdoors Update, this seed was impossible to beat the second Seek Chase without a Crucifix because the Rooms overlap which causes Seek's hitbox to touch The Player and kill them.
  • As of March 21, 2025, all new seeds will have 8 numbers on them. This happens, because seed is the sequence number of the generation.

Modifiers Special Seeds[]

If you wish to add a seed, please also include any Modifiers used during the run. (NOTE: These seeds may change as Updates come) Note that the Admin Panel is required to turn on when using seeds in subfloors.

THE HOTEL[]

SEED MODIFIER(S) DOOR APPEARANCE(S) WHAT HAPPENS ITEM(S), ENTIT(Y/IES), Room(S), AND/OR OTHER
2367898 None 1 Sally appearance. Entity Spawning
1645986598 Jack (hallway version) appears.
6292837 Halt appearance.
3561318271
2470409 Dupe appearance.
2713864 Crucifix appearance (on desk.) Item Spawning
9990675 El Goblino Was Here, More Stuff, Wet Floor and Didn't Skip Leg Day 10, 18, 23 Crucifix appearance (in drawer), Skeleton Key (on table), Ambush on door 23 Item Spawning, Entity Spawning
10687677 Trick or Treat, Voice Acting, More Stuff, Tripped And Fell, My Legs Are Killing Me, Injuries, Good Time and Bug Spray 9 Candy appearance (in drawer) with effect "Terminal Velocity" Item Spawning
3568550
More Stuff
"More items can be found."
No Rift
Floors: The Hotel, The Mines, The Backdoor (With Admin Panel), The Rooms (With Admin Panel), The Outdoors (With Admin Panel)
Knobs -50%
1, 2, 17, 22, 25, 32, 38 Crucifix found on the table on the right on door 1 and on the wall on door 2 , three Lockpicks in the Locked Chest on the left on door 17, Sally on door 22, two lighters on Door 25, Halt on Door 32, Crucifix on above the Door on Door 38 Item and Entity Spawning
5570902 1, 28 Spawns a Crucifix Item spawining
4078530 None 2 Wall-mounted Crucifix found hanging above a drawer. (Broken due to a patch) Item Spawning
2910626 Halt appearance. Entity Spawning
4022817 3 Rush appearance.
3266323
3166881

12152621

Ambush appearance.
8045893 4 (Sally), 5 (Candle) Sally appearance, Candle spawn. Entity and item Spawning
3390737 15 Ambush and Sally appearance. Entity spawing
5868810 1 (Halt), 4 (Rush), 10 and 17 (Eyes), 18 (Sally) Halt, Rush, Eyes, and Sally appearances at the listed door numbers.
2647904 15, 21, 29 Triple Ambush at the listed doors.
25941053 6 Halt at Door 6
2323 11 Random fire particle at Door 11. Room Spawning
3731741 6 (Halt), before first Seek Chase

(2 Ambushes)

Halt at Door 6 and 2 Ambushes before the first Seek Chase.
3379926 2 (Rare Room), 3 (Sally) Rare Room (named Hotel_BackRoom7 on the Admin Panel) on Door 2 and Sally in the Room directly after. Entity and Room Spawning
4508451 2, 4, 6, 8 (Rare Room) The listed Room numbers are the exact same (named Hotel_Circle1 on the Admin Panel). Room Spawning
456 4 (Rare Room) and Rush at Door 5. Rare small hallway Room at door 4 (named Hotel_Backroom2 in the Admin Panel) Room and Entity Spawning
11736635 Trick Or Treat, More Stuff, Wet Floor, Didn't Skip Leg Day, Good Time and Bug Spray 2, 4, 9, 24 Spawns Brittle (on a drawer) Candy at door 2 spawns Crucifix and on spawn Brittle (on a table) Candy and Rush spawns at door 9 and Sally spawns at 24 Item and Entity Spawning
2492546
More Stuff
"More items can be found."
No Rift
Floors: The Hotel, The Mines, The Backdoor (With Admin Panel), The Rooms (With Admin Panel), The Outdoors (With Admin Panel)
Knobs -50%
Last Room of Seek Chase (Door number needed) Rush spawns but softlocks since the Room disappears, preventing them from navigating. This is not consistent. Entity Spawning
6017757 10 Crucifix at Door 10 Item Spawning
6041615 None 13, 28, 63, 65, 66 Eyes and Rush at Door 13.

Rare Room at door 28 (named Hotel_BackRoom1 in the Admin Panel).

2 Ambush encounters 3 Doors apart from each other at Doors 63 and 66.

Same Room twice in a row at Doors 65 and 66 (named Hotel_CellarGate1 in the Admin Panel).

Entity and Room Spawning
6418068 4 Crucifix at door 4 with combination of a Sally Appearance Entity and Item Spawning
6672346 2 Sally spawns at door 2 Entity Spawning
3317550 Door right before The Infirmary Sally spawns before The Infirmary & can co-exist alongside it.
218 17, 24 Dark T-Shaped key Room at door 17 with Eyes, dark Cross shaped key Room at door 24. Entity and Room Spawning
7670557 24, 25, 26 3 Near guaranteed item Rooms in a row Room Spawning
199 3, 5, 7, 8, 10, 27 Long Hallway key Room at door 3, Sally and Eyes at door 5, Cross shaped key Room at door 7, Eyes at door 8 and 10, Crucifix on the table on door 27
7221970 71 Guaranteed death in Seek Chase because of Rare Room overlap bug
0
12870188
8611770 61, 62, 63, 64 4 dark Rooms in a row
11211717 1 Rare Room at door 1 (named Hotel_Backroom8 in the Admin Panel),
8015432 13 Ambush Encounter Entity Spawning
7915667 4 Halt Encounter
8079318 19 Rush and Dupe in same room
8389253 22, 23, 25, 61 (Eyes)

39 (Seek)

Eyes spawns almost 3 times in a row, then in door 61. 1st Seek Chase spawns really late[1].
8104290 39, 43 2 Ambush encounters before Door 50
8298093 12 Sally Encounter
8294297 2, 24 Rare hallway Room (named Hotel_Backroom3 in the Admin Panel) at Door 2 and Ambush encounter at Door 24 Entity and Room Spawning
8315297 3 Crucifix on wall Item Spawning
8856484 7 Rare Room (named Hotel_Backroom5 in the Admin Panel) at Door 7. Room Spawning
2011261225 None 47 Wall-mounted Crucifix above Door 48 Item Spawning
13693629 7 Sally spawn at Door 7 Entity Spawning
13800203 Admin Panel, Trick or Treat 47 Sally spawn at Door 47 Entity Spawning
9065311 None 10, 14, 16, 23, 30 Rare room at Door 10 (Named Hotel_Backroom4 in the Admin Panel), Eyes and Rush in dark plus-shaped room on Door 14, Sally at Door 16, mini-library on Door 23, a dark rare room with an Eyes spawn at Door 30 (Named Hotel_Backroom8 in the Admin Panel) Entity and Room Spawning
9340772
Room For More
"All entities from The Rooms have a chance to attack."
Requires 'Back on Track'
Cannot be used with: 'Stop Right There'
Floors: The Hotel, The Mines, The Backdoor (With Admin Panel), The Rooms (With Admin Panel), The Outdoors (With Admin Panel)
Knobs +20%
6 Eyes spawn at Door 6, octagonal room on Door 10, A-120 spawns on Door 15. Entity and Item Spawning
10773374 Nosey, Dealt It, Stop Right There And Last Few Breaths 1 Fire damp room at door 1. Room Spawning
11127829
Make Haste
"The Backdoor's timer and levers will appear. Haste attacks if the timer hits 0."
Requires 'Other Way Around'
Floors: The Hotel
Knobs +25%
11 Sally Encounter Entity Spawning
11229140 None 3, 10, 18 Rush spawns early at Door 3 and 10. Eyes and Rush in Door 18.
1234567890 None 3, 28, 29, 30, 31, 35 Dupe at Door 3, 4 dark rooms in a row at Door 28-31, Eyes on Door 30 and 35 during Seek's crescendo. Entity and Room Spawning
11762252 Good Time, Didn't Skip Leg Day 3, 10 Rush spawns early at Door 3. Ambush also spawns early at door 10. Entity Spawning
11805366 None 27 Sally Encounter
11919617 None 12, 28, 38, 41, 45, 90, 91, 92, 93, 95, 96, 97 Ambush on Door 12, Sally on Door 28, 3 Rush spawns within 8 doors at Door 38, 41 and 45. Eyes spawns in all Greenhouse rooms except Door 94 and 98.
11951694 None 2 Sally Encounter
12765846 None 6, 7, 9 Eyes on doors 6-7, Sally on door 9
13095670 None 3, 7, 11, 13 Sally on door 3, Dupe on door 7, Eyes at door 11, Rush and Basement Room at door 13.
11118040 El Goblino Was Here, More Stuff, Make Haste 3 Sally Encounter
11119394 6
11119931 10
14122830 Voice Acting (Don't Have To Enable.), Trick Or Treat (Don't Have To Enable), Didn't Skip Leg Day, More Stuff, Bug Spray And Good Time. 6 Sally And Eyes Duo. Entity Spawning
14942786 None 5, 7, 11 Sally on Door 5, Eyes on Door 7, Crucifix on Door 11. Entity Spawning and Item Spawning
15500793 None 5, 6, 7, 8, 9, 63, 65 Eyes spawned 4 times in a row on Door 5-8, Rush on Door 9, 2 Rush encounters within 3 doors on Door 63 and 65. Entity Spawning
9451109 None TBA Sally and Rush spawn in the same room. Entity Spawning
3073270 None 16 Sally and Eyes in The Meeting Room. Entity and Room Spawning
21962641 Didn't Skip Leg Day 3 Wall-mounted Crucifix above a drawer on Door 3 Item spawning
22424638 None 4, 7, 8 Skeleton Door spawned in the initial rooms Doors Spawning
22312352 None 4 Crucifix spawn (on the wall) Item spawning
22840896 Admin Panel 18 2 Sallies spawn in the same room Entity spawning
23004717 None 1, 10 Two Skeleton Doors within 10 doors Rooms spawning
22393369 None 12, 14, 21 Rift Room with Donut on Door 12, Ambush on Door 14 and 21 Item and entity spawning
23392503 None 2, 15 Rare room on Door 2 (Replace "Rare room" with the name of the room), Ambush on Door 15
23485808 Electrical Work, Out Of Stuff, Soundproofing, Dealt It, Last Few Breaths, I'm Runnin' Here, Every Angle, Come Back Here, Back For Seconds, Afterimage, Rent's Due, Stop Right There, Blitz, Oh, Look, Man 1 Mini-Electrical Room Mid-Run Rift on Door 1 Room spawning
23671741 Electrical Work, Out Of Stuff, Soundproofing, Dealt It, Last Few Breaths, I'm Runnin' Here, Every Angle, Come Back Here, Back For Seconds, Afterimage, Rent's Due, Stop Right There, Blitz, Oh, Look, Man 1, 19 Halt on Door 1 and Sally on Door 19 entity spawning
23643591 Didn't Skip Leg Day 17, 18 Back-to-back Sally spawns Entity spawning
23656146 None Infirmary Rare Cafe Mid-Run rift room spawns at Infirmary Room spawning
24612727 4 Stairway to Heaven room spawn
25001231 98 Rift Room with Donut in The Greenhouse.
27098988 11, 29, 57 Crucifix appearance (on the wall), 1st Seek Chase spawns really early[1], Eyes and Rush in Door 57. Item and Entity Spawning
27555266 10, 11, 13 (Eyes)

15, 23 (Sally) 38 (Seek)

Eyes spawns almost 3 times in a row, Double Sally at the listed doors, Wall-mounted Crucifix above Door 20, 1st Seek Chase spawns really late[1].

THE MINES[]

SEED MODIFIER(S) DOOR

APPEARANCE(S)

WHAT HAPPENS
-666 None 119, 133, 171 2 regular Lush Rooms, (Mines_Lush1 at Door 119 and 133) rare Lush Room at Door 171
3853941 None 101 Louie At Door 101
12078246 Trick Or Treat, More Stuff, MAXIMUM OVERDRIVE, Good Time and Bug Spray 182 Rare room At Door 182
3077871 None 154, 161, 181, 188 Rare Rooms At Doors 154 With Fire Damp (Named Mines_CaveWalk2 in the Admin Panel), 161 (Named Sewer_Cylinder1 in the Admin Panel), 181 (Named Sewer_Maintenance2 in the Admin Panel), 188 (Named Sewer_Gate1 in the Admin Panel).
14907145 Faster, Faster, Faster, Destiny Still Arrives 103, 110, 111 Grumble Cave Room at Door 103 (Named Mines_GrumbleTunnel1 in the Admin Panel,) Ambush at Door 110, 3 Lush areas picked in 1 Room (Named Mines_BridgewalkLush1)
18177921 El Goblino's Payday, Soundproofing, Baby Hands, Dealt It, Tripped and Fell, Really Bad Time, Rush Hour, Wrong Number, Think Fast, It Can Run Too, Afterimage, Back For Seconds, Run From It, Laughing Stock, Blitz Oh Before 110 3 Ambushes before door 110 in A Hard Place run.
23187239 Room For More, Look, Man Before 1st Seek Chase 4 Mid-run Rift rooms before door 42

THE ROOMS[]

SEED MODIFIER(S) DOOR APPEARANCE(S) WHAT HAPPENS ITEM(S), ENTIT(Y/IES), Room(S), AND/OR OTHER
22360587 None 1 A-60 appearance. Entity Spawning

THE BACKDOOR[]

SEED MODIFIER(S) DOOR APPEARANCE(S) WHAT HAPPENS ITEM(S), ENTIT(Y/IES), Room(S), AND/OR OTHER
8 None -48 Lookman and Blitz at Door -48 Entity Spawning

THE OUTDOORS[]

SEED MODIFIER(S) DOOR APPEARANCE(S) WHAT HAPPENS ITEM(S), ENTIT(Y/IES), Room(S), AND/OR OTHER
22610711 None 1 Monument Entity Spawning

Gallery Gallery[]

Gallery References[]

vte
DOORS Wiki
Entities
Overview
Lobby
Curious LightSeekTimothySally

The Hotel
Floor 1
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureHaltHideJackJeffRushSallyScreechSeekShadowSnareTimothyVoidWorld Lotus

The Mines
Floor 2
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureGiggleGloombatsGrumbleHaltHideJackJeffLouieQueen GrumbleRushScreechSeekShadowTimothyVoidWorld Lotus
Achievement
Floor 3, Upcoming
Unknown

The Backdoor
Curious LightBlitzHasteLookman

The Rooms
Curious LightA-60A-90A-120

The Outdoors
Curious LightBrambleCawsEyestalkGrampyGroundskeeperMandrakeMonumentSnareSurgeWorld Lotus

BATTLE MODE
Guiding LightCurious LightA-90AmbushBlitzDreadDupeEyesGiggleHideLookmanRushScreechVoid
Trivia
Miscellaneous
The Three ArchitectsGlitch (AR0xMBUSHRNIUSHCg==SCJVEREECH)
Door Locations
Overview
Lobby
InteriorExterior

The Hotel
Floor 1
ElevatorThe ReceptionThe Meeting RoomThe Grand HallwayThe LibraryJeff ShopThe BasementsThe Dining HallThe InfirmaryThe CourtyardThe GreenhouseThe Electrical Room

The Mines
Floor 2
ElevatorThe AditThe ShaftsThe BridgesThe CavernsThe NestJeff ShopThe SewersThe Railway StationThe Sewage CellsThe Sewage PipesThe DamThe Woods
Achievement
Floor 3, Upcoming
Elevator

The Backdoor
Room -51Two Gates RoomRoom -01

The Rooms
A-0000Exit RoomsA-1000

The Outdoors
Greenhouse CourtyardThe ClearingThe MillThe Hedge Maze

RETRO MODE
ElevatorThe ReceptionSeeking Wall RoomThe LibraryJeff's ShopThe CourtyardThe Electrical RoomThe Winners Room

BATTLE MODE
ElevatorThe ReceptionThe Grand HallwayThe Dining HallThe GreenhouseThe BridgesThe Sewers
Usage Mechanics
Interact
General

Achievements Admin Panel Climbing Containers Controls Death Screen Dialogue Doors Floors Heartbeat Control Minigame Hiding Interactables Items Looting Lotus Rebirthing Modifiers Revives Rift Room Mechanics Saves Seeds Shops

Player
Player

Damage Health Inventory Movement Speed Status Effects

Currency
Currencies
Boosts Codes Gold Knobs Stardust

Items

A-90's Stop Sign Alarm Clock Aloe Backdoor Room Key Bandages Bandage Pack Batteries Battery Pack Big Bomb Bomb Book Boxing Gloves Bread Breaker Pole Buddy Bulklight Candle Candy Candy Bags Cheese Compass Crucifix Donut Electrical Room Key Evil Dollar Flashlight Fuse Glitch Fragment Glowstick Gold Blaster Green Herb Gween Soda Hiding Box Hotel Room Key Holy Hand Grenade Iron Key Knockbomb Lantern Laser Pointer Lighter Lockpick Lotus Lotus Petal M249 Mini Shield Potion Moonlight Candle Moonlight Float Multitool Nanner Nanner Peel NVCS-3000 Paper Puzzle Painting Retro Keyink=Rift Jar Rift Jar Shakelight Shears Shield Potion Skeleton Key Smoothie Starlight Bottle Starlight Jug Starlight Vial Straplight Throwable Prop Tip Jar Vitamins

Puzzles Miscellaneous

Events
2023 April Fools Event2024 April Fools EventTHE HUNT - First Edition2024 Trick Or Treat Event2025 April Fools EventThe Takeover EventThe Halloween Spotlight Event
History
Lists
AchievementsCodesContainersDamageFeaturesFloorsGame MechanicsGame SettingsHealthHidingInteractablesItemsLeversList of EntitiesList of HazardsList of LocationsList of Room MechanicsMerchandiseModifiersPadlocksPaintingsRemoved ContentSecretsSoundtracksStatus EffectsUpcoming ContentUpdate Logs
Trivia
Game Development
DOORSEchidenpaiGhostly Wowzersjasper_creationsLightning_SplashLSPLASH (Group)NormallyAverageRediblesQW
Gallery
Game Updates
Alpha ReleaseThe Hotel+ Update2023 April Fools UpdateThe Modifiers UpdateThe Hunt Update2024 April Fools UpdateThe Mines Update2024 Trick Or Treat EventThe Content Update2025 April Fools UpdateThe Great Outdoors UpdateThe Halloween Spotlight Update
Overview
Collaborations
MakeshipYoutoozThe RoomsPLS DONATETower Heroes CollabUntitled Tag Game CollabTales Of Tanorio CollabEpic Desk