DOORS Wiki

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Welcome to the Official DOORS Wiki!
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DOORS Wiki
DOORS Wiki
DOORS Wiki
Official wiki
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pages
"Oye, hombre... I had the weirdest dream. I was m- muy pequeño, and I was fighting dat macho-meat-düd! Weird, right? Eheehee!"
- El Goblino
Disclaimer: Do not add unknown updates to the page!
We don't know what game versions are published, and adding unknown updates just floods the page. If you decide to add any unknown update logs, it will be reverted.[1]

This is a log of all the updates that DOORS has experienced.
Any information regarding future plans and content is listed in Upcoming Content.

Positive New Content
Negative Removed Content
Door Updated Content
Trivia Mixed Content

Positive Update Logs

2025

November 3rd, 2025
Trivia = NegativeDoor
  • Replaced the "Trick Or Treat!" and "Far From Home" limited badges used for the Roblox event with new permanent versions for the game.
    • The badges’ icons were also changed.
    • Players with the old achievements are automatically given the new Roblox badges.
  • Fully removed "Again & Again & Again" modifier.
  • Removed "Trick Or Treat" modifier.
  • Fixed bug where an extra Buddy would appear in the player's inventory when transporting or rebirthing into another floor.
November 1st, 2025
Trivia = PositiveDoor

October 27th, 2025 (#2)
Trivia = NegativeDoor
  • Fixed bug where Pumpkin Buddy item skin didn't show its model or chromas in the shop.
  • Removed rooms from The Rooms and its revamp that were accidentally left in the Workspace in the previous patch, in both the Lobby and Game places.
  • Fixed bug where Eyestalk could kill players in its ending cutscene.
  • Fixed bug where using Firedamp modifiers in The Hotel caused the game to not load.
October 27th, 2025 (#1)
Trivia = PositiveNegativeDoor
October 24th, 2025
Positive
October 23rd, 2025 (#2)
Trivia = NegativeDoor
  • Removed Candy Bags from Admin Panel.
  • Candy currency can't be obtained in runs with Admin Panel anymore.
  • Fixed a bug where players' network ping would increase significantly when completing a Seek chase.
October 23rd, 2025 (#1)
Trivia = PositiveDoor
  • Added the Revamped Trick or Treat event for Halloween. Knock on treaters' doors and receive treats which come with random effects.
  • Added new item skins.
  • Added Gifting.
  • Added an inspect animation to the Straplight.
  • Added minor items to the Admin Panel. (keys, fuses, books etc.)
  • Added Buddy, an invisible item, to the Admin Panel.
  • DOORS is now part of the Halloween Spotlight event.
  • The Tower Heroes x DOORS Collab Part 2 is now live.
  • Updated the Health Bar to show when max health is decreased.
  • Removed number labels from inventory slots in mobile devices.
  • Fixed a bug where Figure couldn't break Alarm Clock.
  • Fixed a bug where players could avoid dying to entities while being in any animation.
  • Renamed the paintings “Starlight" to "Me" and “Moonlight” to “Her”.
  • Fixed bug where Aloe could be spam clicked to quadruple the healing.
  • Players with God Mode are no longer affected by Snares.
  • Fixed bug where the games' anticheat made Sliding unusable outside of Battle Mode.
  • Reviving after dying with Lotus Petals no longer deletes the Lotus Petals.
October 19th, 2025
Door
  • Gates in The Outdoors now become non-collidable when they start moving.
  • Fixed a bug where one of the walls in The Electrical Room would lose its collision after completing the electrical puzzle, allowing players to fall out of bounds.
October 7th, 2025
Door
  • Fixed item skin shop being inconsistent in-game and in lobby.
  • Fixed Straplight not provoking Gloombats when turned on and unequipped.
  • Changed the Overview Screen placeholder. The death cause text changed.
    • Previously "Died to Lightning_Splash"; now "Unknown".
October 3rd, 2025 (#2)
Positive
October 3rd, 2025 (#1)
Trivia = NegativeDoor
  • "Wet Floor" modifier no longer has slippery effect while crouching.
  • Removed the "Remove Invisible Barriers" option from the Admin Panel.
October 2nd, 2025
Trivia = PositiveDoor
  • Fixed bug where gold wouldn't be counted towards knobs if entering The Mines from The Outdoors.
    • This fix does not affect runs that were Saved.
  • Added an inspect animation to A-90’s Stop Sign.
  • Added new options to the Admin Panel.
    • "Allow Jumping" (Players, Stats).
    • "Allow Sliding" (Players, Stats).
    • "Remove Invisible Barriers" (Room).

September 28th, 2025
Trivia = NegativeDoor
September 26th, 2025
Trivia = PositiveDoor
September 22nd, 2025
Trivia = PositiveNegativeDoor
  • Added Makeshift Bulklight item skin.
  • Removed the takeover challenges.
  • Made some changes to the Lobby:
    • Changed one BATTLE MODE elevator to a PLAY elevator.
    • Added new texts to the shop.
    • Moved the spawn location.
  • Changed the game icon.
September 15th, 2025 (#3)
Negative
  • Removed secret progression, and therefore, the hollow star displayed in the Lobby.
September 15th, 2025 (#2)
Door
  • Fixed the bug from the previous patch: Now Events achievements aren't needed to get the hollow star properly.
September 15th, 2025 (#1)
Door
  • Events achievements now don't count towards secret progression for the hollow star in the Lobby.
    • However, accidentally didn't remove the amount of Events achievements from the total requirement for secret progression, meaning it's now impossible to get the star.
September 14th, 2025 (#2)
Trivia = NegativeDoor
  • Fixed Dupe.
  • Fixed "Finders Keepers" achievement not being awarded.
  • Fixed "The One Who Dealt It" achievement sometimes not being awarded and unhid it.
  • Removed "PARTY MODE" modifier from the modifiers tab.
September 14th, 2025 (#1)
Door
  • Dupe is now seed-based.[2]
    • Consequently, Dupe was accidentally broken. Its door always has a visual padlock and Dupe is incapable of jumpscaring or damaging players.
September 12th, 2025 (#2)
Door
  • "The One Who Dealt It" achievement is now hidden if not obtained due to bugs with it.
  • "Party Wipe" achievement is now hidden if not obtained for no known reason.
  • Fixed a bug that would break dropping and dropped items after crucifying Sally twice.[3]
  • Fixed a visual bug where opening Achievements menu used to show "Book In, Book Out" achievement as a placeholder.
  • Fixed bug where the health bar would split into three sections outside of BATTLE MODE.
September 12th, 2025 (#1)
Trivia = PositiveNegativeDoor
  • Added The Takeover event with new quests and new mode.
  • Overhauled RANKED MODE:
    • Renamed to "BATTLE MODE".
    • Added new items.
    • Added new rooms and updated room generation.
    • Fixed several bugs.
    • Removed ranks.
  • Added multiple new achievements
  • Added a new item skin:
  • Overhauled Achievements UI, changed the achievements outlines, added progress bar, and two achievements tiers: secret and normal.
  • Applied several changes to the modifiers:
    • Fixed physics bug with HOTEL- and SUPER HARD MODE!!! modifiers and unlocked them.
    • Again & Again & Again was removed.
    • Partially fixed Worst Time Ever.
  • Fixed a bug where some achievements didn't give roblox badges.
  • Changed some Glitch Fragments mechanics.
    • Glitch Fragments inside containers are now extremely rarer, needing 10 Glitch encounters to guarantee one, instead of 5.
    • Reverted the change where each player became incapable to spawn more Glitch Fragments after interacting with one.
    • Now, everybody's spawn chance resets when any Glitch Fragment spawns; previously, only the player's chance that spawned it reset.
  • Changed the Overview Screen placeholder. The death cause text changed.
    • Previously "[FAILED TO LOAD DATA]"; now "Died to Lightning_Splash".
  • Dying to a Minecart pushed by a player will now display that player’s Roblox display name on the Overview Screen instead of “Minecart”.
  • Removed the plate used to transfer gold to other players in Jeff’s Shop.
    • This is most likely a bug.
September 11th, 2025
Positive
  • Added missing icons for Picking Flowers, Rebirth, Detour, Down The Water Sprout, A Bone To Pick, Touched Grass, Feed The Birds Achievements.
September 2nd, 2025
Trivia = NegativeDoor
  • Removed earning Revives through referrals in the Lobby.
  • Changed the note of the Basic Black Shakelight from "Beam light color is also black!" to "Beam light color is white!".

August 29th, 2025
Positive
August 28th, 2025
Door
August 25th, 2025 (#1)
Door
August 22nd, 2025 (#3)
Door
  • Fixed bug where the Voxel Gween Soda skin did not have a model.
August 22nd, 2025 (#2)
Positive
August 22nd, 2025 (#1)
Trivia = PositiveDoor
  • When selecting modifiers past the bonus cap it now displays the theoretical bonus if it could go past the cap without limitations.
  • Aloe can now naturally spawn in The Outdoors.
    • Fixed the bug where the Aloe couldn't be dropped and just disappeared when trying to do so.
    • Fixed the bug where Sally couldn't play with Aloe.
  • Manually changed Today's Deals due to repeating items.
  • Elements from the Settings tab are a little bit more separated now.
  • Ranked elevators now have lights in the Lobby.
August 21st, 2025
Door
  • Players can now travel between main floors with modifiers.
    • Modifiers that aren't compatible with a floor disappear when going into that floor.
August 17th, 2025
Door
  • Fixed bugs exclusive to RANKED.
    • Fixed the bug that caused pads not to work.
    • Fixed the bug that caused the next door to be unable to be opened and made players unable to progress.
August 15th, 2025 (#3)
Door
  • Fixed the bug where the Admin Panel didn't activate properly in subfloors.
August 15th, 2025 (#2)
Door
  • Fixed the "INSPECT ITEM" hint not showing the correct keybind and not disappearing.
August 15th, 2025 (#1)
Trivia = PositiveDoor
  • Added codes "VOCAB HAVOC", "PATHSWAP", "JUMP OVER THE BRICK", "RAGDOLL COMBAT", "3rd", "41", "54", "67", "GRACE", "RAGDOLL UNIVERSE", "RAGDOLL MAYHEM, "KREEKCRAFT", "THINKNOODLES", "CHEDDAR BALLS", "LORE", "FIND THE TROLLFACES", "XQC", "DANTDM", "8BITRYAN", "KUBZ SCOUTS", "W", "ISHOWSPEED", "GULLIBLE", "PRESSURE", "L", "PENGUINZ0", "CRUSADERS", "LAZYDEVS" and "ABCDEFGHIJKLMNOPQRSTUVWXYZ".
  • Fixed the bug where players could gain Modifiers achievements by rebirthing through a Lotus (even to the end of a floor) with Modifiers enabled.
  • Added the left bottom hint "INSPECT ITEM", below the previously existent "DROP ITEM" hint.
August 14th, 2025 (#1)
Trivia = PositiveDoor
  • Added a red barrier at the entrances to The Outdoors when using modifiers.
  • Added a warning for modified runs that lets players know progressing to future floors or subfloors isn't possible.
  • Fixed one of the issues leading to Overview failing to load data, which also in turn failed to reward Knobs.
  • Fixed "Around Back" achievement not being awarded.
  • Achievements "Touched Grass" and "Down The Water Spout" are now in the Floors section (previously in the General section).
August 12th, 2025 (#2)
Trivia = NegativeDoor
  • Modifiers "HOTEL-", "SUPER HARD MODE!!!", "SURVIVE THE DRAKOBLOXXERS" and "Again & Again & Again" are now under maintenance and can't be activated.
  • Time between timer spawns (for Rush and Ambush) with "Worst Time Ever" is now much higher.
  • Manually changed Today's Deals due to repeating items.
  • Added a red exclamation point above the Shop button in the Lobby.
  • Changed the Overview Screen placeholder. The two texts changed as following:
    • Death cause text: previously "You died!"; now "[FAILED TO LOAD DATA]".
    • Door reached text: previously "Failed to load data"; now "REPORT WITH F9 LOG. Scroll to the bottom, screenshot/record your way up".
August 12th, 2025
Trivia = PositiveNegativeDoor
  • Added an icon for the Achievement “D’oh!”.
  • Removed Sensitivity from Settings.
  • Modifiers now cap at +150% (previously +50% unintentionally).
  • Fixed bug where returning to the lobby in a legacy mode (SUPER HARD MODE!!!, RANKED, and HOTEL-) would send you to the removed voice chat lobby.
  • Removed all of the red exclamation marks from the modifiers menu.
August 10th, 2025 (#2)
Door
  • Fixed a bug where Stardust wasn't purchasable.
August 10th, 2025 (#1)
Door
August 10, 2025 (The Great Outdoors Update Release)
Trivia = PositiveDoor
August 7, 2025
Positive
August 5, 2025 (#2)
Door
  • Changed the price for Boosts.
    • 3 boosts (Lobby Shop) are now 129 Robux (previously 99).
    • 1 boost (Pre-Run Shop) is now 49 Robux (previously 39).
August 5, 2025 (#1)
Door
  • Glitch Fragments cannot spawn until the 8th Door of the floor has been opened.
  • If a player interacts with a Glitch Fragment, that player won't be able to spawn more Glitch Fragments for the rest of the floor.
  • For each player, only the first Glitch Fragment they collect in the floor will spawn an entity and give rewards.
  • Bloxxer ranking now loads much faster in the Lobby.

June 5, 2025
Positive
  • Added Roblox auto-translations.

May 17, 2025
Negative
  • Removed all translations.
May 8, 2025
Negative
May 7, 2025 (#2)
Trivia = NegativeDoor
May 7, 2025 (#1)
Positive
  • Added a new code: 1000 (100 Knobs)
May 5, 2025 (#1)
Trivia = PositiveDoor
  • Updated the banner in the lobby:
    • Added a countdown until the RANKED MODE event ends.
    • Changed the description:
      • “You still have time to upgrade your Hardstuck badge!”
      • ”RANKED will be available as ‘PARTY MODE’ once the event ends.”

April 20, 2025
Door
  • Changed the loading text on the banner in the lobby from “LOADING GLOBAL LEADERBOARD…” to “LOADING GLOBAL PLACEMENT…”.
    • The loading text is still swapped with the loading failure text due to a bug.
  • Leaving during a RANKED match now immediately updates points instead of discarding them.
April 10, 2025
Trivia = NegativeDoor
  • If the banner in the lobby that displays the RANKED MODE global placement fails to load it now displays "#1,000+?" instead of "#25,000".
    • Due to a bug, the loading failure is swapped with the loading text.
  • Fixed bug where the mobile jump button was overlapped with the crouch button.
    • This change only applies to RANKED MODE due to it being a newer build of the game.
  • Fixed bug where pressing mobile jump button did nothing.
  • Increased main place (Lobby) server size from 40 to 50 players.
  • Removed the voice chat server from the Lobby due to glitches.
  • The “Rush Around” modifier was moved below the other modifiers for Rush in the modifiers list.
April 9, 2025
Door
  • Fixed bug where "Lobby Music" setting did not affect the Lobby music volume.
April 8, 2025
Trivia = NegativeDoor
  • Added several quality of life changes in RANKED MODE:
    • Exploiters in RANKED MODE will now be banned.
    • Bloxxer achievement now displays up to #10,000.
      • This unintentionally increased the loading time for the global leaderboard by a lot. However, the global leaderboard loads normally in private servers. This is most likely because of the amount of players in the server spikes the loading time.
    • Assists no longer go over 100 Points.
    • Displaying the Hardstuck achievement while being in Noob rank will show "Hardstuck Starter" instead of "Hardstuck Noob".
April 6, 2025
Door
April 3, 2025
Negative
  • Basement rooms were removed from RANKED MODE due to being too long.
April 2, 2025
Positive
April 1, 2025
Positive

March 21, 2025
Door
  • New seeds will now have 8 numbers in them.
March 18, 2025
Door
  • Changed DOORS' icon and thumbnails.
March 1, 2025
Door

February 28, 2025
Trivia = PositiveDoor
February 24, 2025
Door
  • Fixed bug where players had to wait before being able to open the first door at the start of any floor.
February 22, 2025 (#2)
Door
  • Fixed some interactable objects not working with the Make Haste modifier.
February 22, 2025
Door
February 21, 2025
Positive
  • Fuses now have a shimmering sound (although the Soundproofing modifier doesn't work as intended with Fuses yet).
February 16, 2025 (#2)
Door
  • Fixed the bug where the player got stuck constantly when moving through crawlspaces in The Mines with the Wet Floor modifier enabled.
February 16, 2025
Door
  • Fixed several modifiers:
    • Wet Floor now works correctly in both floors.
    • Fixed bug where Ambush would spawn at the front when using Again & Again & Again. (The Modifier is still buggy as Ambush can spawn during Seek's chase and gets stuck afterward)

January 9, 2025
Door
  • The "Trial And Error" achievement icon is no longer multicolored.
January 3, 2025
Positive

2024

December 27, 2024
Trivia = PositiveNegativeDoor
December 21, 2024
Door
December 20, 2024 (#5)
Door
  • Fixed The Nest revive bug.
  • Players can now join anybody's elevator, regardless of progression.
  • Fixed bug where runs wouldn't allow you to continue to another floor.
December 20, 2024 (#4)
Door
  • Fixed controller issues.
  • Fixed bug where Rift wasn't appearing in The Hotel.
December 20, 2024 (#3)
Door
December 20, 2024 (#2)
Door
December 20, 2024 (Content Update Release) (#1)
Trivia = PositiveDoor
December 12, 2024
Door
  • Fixed the following bugs after exiting The Rooms:
    • Fixed broken animation(s) bug.
    • Fixed broken movement bug.
    • Fixed the following side-room generation bugs:
      • Generates facing the wrong way, too big for the spawn location, and phasing through walls.
  • Changed DOORS' content maturity from minimal to mild.
December 10, 2024
Trivia = NegativeDoor
December 9, 2024
Door
  • Fixed Seeds bug where players would get runs that feel the exact same.
December 4, 2024
Trivia = NegativeDoor

November 20, 2024
Door
  • Attempted to fix Seeds bug where players would get runs that feel the exact same.
November 8, 2024
Door
  • Attempted to fix bug where reviving and returning from The Rooms would break your character.
November 7, 2024
Door
  • Attempted to fix bug where reviving and returning from The Rooms would break your character.
November 3, 2024
Door
  • Made room generation faster.
  • Removed the avatar customization shop from the lobby.
  • Changed the DOORS icon.
  • Attempting to impersonate Lightning_Splash or RediblesQW results in your display name being changed to “[ NOT REAL ]” and your avatar being changed to an orange blob.

  • October 25, 2024
    Trivia = PositiveNegative
    October 24, 2024
    Trivia = PositiveNegativeDoor
    • Added the Trick Or Treat modifier for The Haunt event.
    • Added candy.
    • Added 2 new achievements: Sugar Rush and Sugar Crash.
    • Moved the Collab and Event categories in the achievements menu to the top.
    • Added new UGC items.
    • Added avatar customization shop to the Lobby.
    • Added Halloween decorations in the Lobby.
    • Made other small changes to the Lobby.
    • Ambush is now much faster.
    • Slightly changed Grumble's path in the Nest.
    • Removed the UGC section from the shop.
    • UGC items are now displayed on statues in the lobby instead of in the shop.
    • The Dam's valves now have a sound effect when interacted with.
    • Removed elevator door opening sound.
    • Temporarily removed seating mechanic from Lobby.
    • Slightly changed modifier icon.
    • Achievements now can also give revives and knobs.
    October 13, 2024
    Door
    October 11, 2024
    Door
    • Released yet another patch for mobile crashes.
    October 10, 2024
    Door
    • Released another patch for mobile crashes.

    September 17, 2024
    Door
    September 1, 2024
    Trivia = NegativeDoor

    August 30, 2024 (#2)
    Door
    • Fixed black screen bug.
    August 30, 2024 (The Mines Update Release) (#1)
    Trivia = PositiveNegativeDoor
    • Added The Mines.
    • Added 3 new entities:
    • Implemented the Shears.
    • Completely overhauled Figure.
      • Figure has been fully reanimated.
      • Figure’s mouth glow has been fixed and returned to his model.
      • Figure’s AI has been rewritten.
      • Figure no longer detects players based off speed, only detecting them depending on if they are crouched or uncrouched.
      • Figure detects many more noises (e.g, light sources, drawers, glowsticks.)
      • Figure’s mouth glow is no longer present in its jumpscare.
        • This may be due to a bug.
      • Figure now generates a path directly towards noises instead of moving directly to them.
      • Figure now spawns in as the Library is opened (formerly 49) eliminating the lag spike that would occur.
    • Hide now gives you a heartbeat minigame. If you fail twice, you get pushed out of the hiding spot.
    • Hide now has a physical form.
    • Rush can now open 2 doors forward.
    • During Seek's chase there is a stronger aim assist during the hallway segments.
    • Bookshelves now fall in the Seek chase upon reaching them.
    • The first room after the Seek chase always flickers the lights.
    • Guiding Light now seals the doors to the Library, and after the end of every Seek chase.
    • Jeff has been reanimated. When his tip jar is full, he empties it. This allows the player to tip him more. He also places the items on the cushions himself.
    • You now need a Lighter to turn on the Candle.
    • The Candle no longer detects entities.
    • Items that are required to progress now appear as a smaller slot in the hotbar and you no longer automatically hold them when collected.
    • Instead of the door number falling off of Dupe's trick doors, it becomes scratched.
    • Ambush's incoming sound is now lower.
    • Ambush no longer breaks the lights.
    • Ambush rebounds less.
    • Ambush has a smaller hitbox (Similar to rush).
    • Appearance of The Infirmary has been overhauled, rooms with locked and unlocked chests can be found.
    • Appearance of The Courtyard has been overhauled.
    • Appearance of The Greenhouse has been overhauled.
    • Snare(s) appear near and in the basement of The Courtyard.
    • Screech has new animations.
    • Doors in The Greenhouse have been changed to look like The Courtyard entrance and exit doors, with the door numbers on them.
    • Dupe can now spawn in The Greenhouse.
    • Snare(s) spawn less in The Greenhouse.
    • Changed Halt's Hallway to look like an abandoned dining room.
    • Added 9 new items:
    • Added 4 new interactables:
    • Added 17 new achievements:
      • Lost In Translation, Whoever Smelt It, Trespassing, Dead Of Night, I Don't Believe My Eyes, Just A Prank, Helping Hand, Trickshot, Running Track, Down The Drain, It's Not My Time, Flyswatter, Not Funny, The Bigger They Are, See You Soon.
    • Coins no longer auto-collect when the cursor is pointed at them.
    • Bandages and Batteries now spawn without the player being lower than full HP / having a flashlight respectively and are more common.
    • Replace the sound when containers containing an item are opened.
    • Added new rooms to The Hotel.
    • Tweaked room generation in The Hotel.
    • Added Credits to the Lobby.

    July 2, 2024
    Positive

    May 8, 2024
    Door
    May 5, 2024
    Door

    April 18, 2024
    Door
    • Issue was fixed where the doors leading to the outside area in the Lobby would cause unpredictable physics effects.
    April 10, 2024 (#2)
    Door
    • Issue was fixed where elevators using the modifiers for both April Fools events weren't showing up for others.
    April 10, 2024 (#1)
    Door
    April 4, 2024
    Trivia = PositiveDoor
    April 1, 2024
    Trivia = PositiveDoor

    March 30, 2024
    Trivia = PositiveNegativeDoor
    March 26, 2024
    Door
    • Fixed bug where Modifiers wouldn't apply when pressing Play Again.
    March 15, 2024
    Trivia = PositiveNegativeDoor
    • Added The Backdoor.
    • New Backdoor entities: Vacuum, Haste, Blitz, and Lookman.
    • New code: "THEHUNT" to use in the shop (1 Revive).
    • Replaced room generation system with a new one that removes the chance of Glitch in the Hotel.
    • Added more room variations.
    • Added, removed and changed some modifiers:
      • Removed "SUPER HARD MODE!!!", due to its room generation system being incompatible.
      • Removed "A Few Places To Hide", due to it being redundant and having the same purpose as "Nowhere to Hide".
      • Removed "You Really Can Run", likely due to being seen as nerfing the game rather than buffing it.
      • Added "It Can Run Too" and "Afterimage".
      • Changed "Nowhere To Hide" from +15% to +10%, "Rent's Due" from +10% to +15% and "Rush Hour", "I'm Runnin' Here" and "I'm Tip-Toein' Here" from +5% to +10%.
    • Changes to the UI.
    • Removed momentum from the player's movement.
    • Rush can now spawn when Seek's eyes are present.
    • Rooms with Seek's eyes now flicker the lights less intensely.
    • Eyes has new visual effects and a jumpscare.
    • Added Dread as an easter egg.
      • Dread spawns at door 13 if the clock has past midnight. This takes about 40 minutes to an hour (real time).
    • When Rush or Ambush pass through Jeff’s shop Jeff will take the items off the pillows and close the gate, El Goblino will hide behind the table.
    • Added new dialogue to El Goblino when he is hiding from Rush or Ambush.
    • Figure can now traverse over barricades and blocked off areas to reach the player, such as the railings from upstairs, blocked off stairs on the left, and the blocked off area between the shelves on the right.
    • More small changes and bug fixes.

    January 29, 2024
    Door

    2023

    October 6, 2023
    Positive

    August 27, 2023
    Door
    • Fixed floating seats in the lobby.
    August 26, 2023 (The Modifiers Update Release)
    Trivia = PositiveNegativeDoor

    July 21, 2023
    Positive

    April 10, 2023
    Positive
    April 9, 2023
    Trivia = NegativeDoor
    • Replaced SUPER HARD MODE!!! elevators to normal elevators in the lobby (not replaced in private servers).
    • The "Survival the Jeff the Killer" achievement is no longer obtainable.
    • Changed the DOORS icon.
    April 1, 2023 (SUPER HARD MODE!!! Release)
    Trivia = PositiveDoor

    February 24, 2023
    Door
    • Fixed Ambush's audio not working.
    February 21, 2023
    Positive
    • Added new dialogue to El Goblino when wearing his UGC.
    February 11, 2023
    Positive
    February 5, 2023
    Door
    • Players shouldn't die right when another player just used a Crucifix on the entity that is about to kill them.
    • Using a Rift to transport a new item while having a duplicate of the current Rift item in your inventory will now just drop the Rift item on the floor instead of not allowing you to transport the item.
    • Fixed UGC bonus not working.
    February 4, 2023
    Door
    February 3, 2023
    Door
    • Ambush should spawn less often.
    • Halt spawns more often and shouldn't break.
    • Fixed bug where the player would fall through the floor.
    • Fixed bug where the doors weren’t opening.

    January 30, 2023
    Door
    January 29, 2023
    Door
    January 28, 2023 (#3)
    Trivia = PositiveDoor
    January 28, 2023 (#2)
    Trivia = PositiveDoor
    • Fixed bug where Figure kills you even if you're in the mines elevator.
    • Glitch-related bugs should be fixed.
    • Fixed bug where nothing spawned throughout the entire run .
    • Mobile players now have a settings button.
    • Seek’s crucifix animations should be fixed.
    • Mobile players shouldn't randomly switch to PC controls in new runs.
    January 28, 2023 (Hotel+ Update Release)
    Trivia = PositiveNegativeDoor
    • 10 new Entities:
    • Added The Rooms.
    • Added 5 new items:
    • Added a mid-run shop.
    • Added 20 new achievements.
    • Added new animations for all cutscenes.
    • Added Game Settings.
    • Added voice chat-only servers.
    • Added a Screech plush to the lobby.
    • You can now choose an achievement to display above your head in the lobby.
    • You can now see how many times you died above your head in the lobby.
    • Failed room generation is now less likely to occur.
    • Lights can now begin flickering up to 10 seconds after you open a door.
    • Rush and Ambush now have less of a chance of spawning.
    • Rush now makes the room that it spawns in a dark room, in which Screech is able to spawn.
    • Ambush no longer flickers the lights and is slightly faster.
    • Removed some unused files.
    • Removed Vent Rooms and Mini-Libraries.
    • Improved the anti-cheat system.
    • Removed the object on top of a door that makes a sound when opening a door.
    • Changed the door sound effect.
    • Changed the death screen icon.
    January 11, 2023
    Door
    • Fixed Rush's audio not working.

    2022

    November 12, 2022
    Positive

    October 29, 2022
    Door
    • If the graphics setting is four bars or below, some of Seek's effects will be removed.
    October 11, 2022
    Positive
    • Added localization for multiple languages.
    October 8, 2022
    Trivia = PositiveDoor
    • Added Spanish translation
      • Adjusted some UI to accommodate for localization.

    September 21, 2022 (#3)
    Door
    • Fixed issue where purchasing any other DOORS UGC accessory that wasn't the Seek Eye would not grant the UGC bonus.
    September 21, 2022 (#2)
    Door
    • UGC bonus is no longer one-time, it now applies for purchasing any accessory.
    September 21, 2022
    Positive
    • Added UGC section in the lobby shop.

    August 25, 2022
    Positive
    • Added a code redeem system to the lobby shop menu.
    August 22, 2022 (#2)
    Door
    August 22, 2022
    Trivia = PositiveDoor
    • Fixed bug where rooms generated inside each other.
    • New Glitch mechanic
      • Will now act as a failsafe when room generation fails.
    August 20, 2022
    Trivia = PositiveDoor
    • Fixed bug where doors would merge with fake/boarded up doors.
    • Fixed bug where The Library padlock would be unusable after revive.
    • Fixed bug where doors would not open especially after unlocking them.
    • Fixed bug where lag would make the player fail the heartbeat minigame automatically.
    • Fixed bug where a player would keep their speed boost from being behind after they have disconnected.
    • Attempted to fix bug where rooms would overlap each other.
    • Added the play again button.
    • Recently revived (15s or under) players will not have their revive taken if they are killed.
    • Changes to the Seek chase
      • Crouching is no longer automatic and requires manual input.
      • Guiding Lights are easier to follow on low graphics.
      • Reduced effects on low graphics.
    August 11, 2022
    Trivia = PositiveDoor
    • Various bug fixes
    • Player avatars scale to the same height.
    • Quality of Life changes:
      • Polished heartbeat minigame, increased brightness and added slight delay to Halt's chase sequence.
      • Guiding Light will spawn to aid the player(s) when they are astray in dark rooms for extended periods of time.
    August 10, 2022 (Alpha Release)
    Positive

    Positive Major updates

    Alpha Release

    Alpha Release is the release of DOORS, which introduced many entities, items, game mechanics and the first main floor, The Hotel.


    The Hotel+ Update

    The Hotel+ Update was released on January 28, 2023 and added new entities, new items, the first sub-floor (The Rooms), and many enhancements to The Hotel.


    SUPER HARD MODE!!! (2023 April Fools Event)

    The 2023 April Fools Event (SUPER HARD MODE!!!) added a new floor (which was later converted to a modifier) that added new entities, new mechanics, and overall made The Hotel more of a threat to the player.

    The Modifiers Update

    The Modifiers Update, released on August 26, 2023, added modifiers, which can buff or nerf the player, increase or decrease entities’ spawn rates and their difficultly, and can change many more aspects of the player’s gameplay.

    The Hunt Update

    The Hunt Update, released on March 15, 2024, added The Backdoor, which was originally added as a part of The Hunt: First Edition. It was later added as a new subfloor on March 30th which takes place before The Hotel.

    RETRO MODE (2024 April Fools Event)

    The 2024 April Fools Event (RETRO MODE) added a short new floor (which was later converted to a modifier) that is themed around older roblox editions, featuring new rooms, blocky graphics, and new mechanics.

    The Mines Update

    The Mines Update, released on August 30, 2024, added The Mines, and tweaked various other aspects of the game, such as The Hotel. It added new achievements, new entities, and new mechanics within the new floor.

    The Content Update

    The Content Update, released on December 20, 2024, added more modifiers (and allowed them to be enabled/carried over into The Mines), new rooms (The Backdoor, The Hotel, and The Mines), 5 new entities, 6 new items, and tweaked many aspects of The Hotel and The Mines.

    RANKED MODE (2025 April Fools Event)

    The 2025 April Fools Event added a new gamemode, RANKED MODE, in which players compete against each other to get points, which are used to rank up.

    The Great Outdoors Update

    The Great Outdoors Update released on August 10th 2025, it added The Outdoors and several other features, like Item Skins, new achievements, a new currency called Stardust, new rooms, and siderooms in the hotel, new items, and much more. Players can also create subfloor elevators and have saves between runs.

    The Takeover Event

    The Takeover Event, released on September 12 2025, added the BATTLE MODE, an updated version of the PARTY/RANKED MODE.

    The Halloween Spotlight Event

    The Halloween Spotlight Event, released on October 23 2025, added the "Trick Or Treat" mode, a revamped version of the 2024 mode with the same name.

    Trivia Trivia

    • Ghostly_Wowzers has said that The Hotel+ Update was the last major update for The Hotel.[5]
    • The Hotel+ Update was originally going to come out in December 2022, said in the teaser trailer, but due to the developers having mistaken with the release date, and shipping issues, it was later moved to January 29, 2023 shown in the second trailer. It then came out one day early on January 28th.
    • RediblesQW originally planned to add in a revamped 4 Way Minecart Room for The Content Update, although he forgot to add it.

    Gallery References

    vte
    DOORS Wiki
    Entities
    Overview
    Lobby
    Curious LightSeekTimothySally

    The Hotel
    Floor 1
    Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureHaltHideJackJeffRushSallyScreechSeekShadowSnareTimothyVoidWorld Lotus

    The Mines
    Floor 2
    Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureGiggleGloombatsGrumbleHaltHideJackJeffLouieQueen GrumbleRushScreechSeekShadowTimothyVoidWorld Lotus
    Achievement
    Floor 3, Upcoming
    Unknown

    The Backdoor
    Curious LightBlitzHasteLookman

    The Rooms
    Curious LightA-60A-90A-120

    The Outdoors
    Curious LightBrambleCawsEyestalkGrampyGroundskeeperMandrakeMonumentSnareSurgeWorld Lotus

    BATTLE MODE
    Guiding LightCurious LightA-90AmbushBlitzDreadDupeEyesGiggleHideLookmanRushScreechVoid
    Trivia
    Miscellaneous
    The Three ArchitectsGlitch (AR0xMBUSHRNIUSHCg==SCJVEREECH)
    Door Locations
    Overview
    Lobby
    InteriorExterior

    The Hotel
    Floor 1
    ElevatorThe ReceptionThe Meeting RoomThe Grand HallwayThe LibraryJeff ShopThe BasementsThe Dining HallThe InfirmaryThe CourtyardThe GreenhouseThe Electrical Room

    The Mines
    Floor 2
    ElevatorThe AditThe ShaftsThe BridgesThe CavernsThe NestJeff ShopThe SewersThe Railway StationThe Sewage CellsThe Sewage PipesThe DamThe Woods
    Achievement
    Floor 3, Upcoming
    Elevator

    The Backdoor
    Room -51Two Gates RoomRoom -01

    The Rooms
    A-0000Exit RoomsA-1000

    The Outdoors
    Greenhouse CourtyardThe ClearingThe MillThe Hedge Maze

    RETRO MODE
    ElevatorThe ReceptionSeeking Wall RoomThe LibraryJeff's ShopThe CourtyardThe Electrical RoomThe Winners Room

    BATTLE MODE
    ElevatorThe ReceptionThe Grand HallwayThe Dining HallThe GreenhouseThe BridgesThe Sewers
    Usage Mechanics
    Interact
    General

    Achievements Admin Panel Climbing Containers Controls Death Screen Dialogue Doors Floors Heartbeat Control Minigame Hiding Interactables Items Looting Lotus Rebirthing Modifiers Revives Rift Room Mechanics Saves Seeds Shops

    Player
    Player

    Damage Health Inventory Movement Speed Status Effects

    Currency
    Currencies
    Boosts Codes Gold Knobs Stardust

    Items

    A-90's Stop Sign Alarm Clock Aloe Backdoor Room Key Bandages Bandage Pack Batteries Battery Pack Big Bomb Bomb Book Boxing Gloves Bread Breaker Pole Buddy Bulklight Candle Candy Candy Bags Cheese Compass Crucifix Donut Electrical Room Key Evil Dollar Flashlight Fuse Glitch Fragment Glowstick Gold Blaster Green Herb Gween Soda Hiding Box Hotel Room Key Holy Hand Grenade Iron Key Knockbomb Lantern Laser Pointer Lighter Lockpick Lotus Lotus Petal M249 Mini Shield Potion Moonlight Candle Moonlight Float Multitool Nanner Nanner Peel NVCS-3000 Paper Puzzle Painting Retro Keyink=Rift Jar Rift Jar Shakelight Shears Shield Potion Skeleton Key Smoothie Starlight Bottle Starlight Jug Starlight Vial Straplight Throwable Prop Tip Jar Vitamins

    Puzzles Miscellaneous

    Events
    2023 April Fools Event2024 April Fools EventTHE HUNT - First Edition2024 Trick Or Treat Event2025 April Fools EventThe Takeover EventThe Halloween Spotlight Event
    History
    Lists
    AchievementsCodesContainersDamageFeaturesFloorsGame MechanicsGame SettingsHealthHidingInteractablesItemsLeversList of EntitiesList of HazardsList of LocationsList of Room MechanicsMerchandiseModifiersPadlocksPaintingsRemoved ContentSecretsSoundtracksStatus EffectsUpcoming ContentUpdate Logs
    Trivia
    Game Development
    DOORSEchidenpaiGhostly Wowzersjasper_creationsLightning_SplashLSPLASH (Group)NormallyAverageRediblesQW
    Gallery
    Game Updates
    Alpha ReleaseThe Hotel+ Update2023 April Fools UpdateThe Modifiers UpdateThe Hunt Update2024 April Fools UpdateThe Mines Update2024 Trick Or Treat EventThe Content Update2025 April Fools UpdateThe Great Outdoors UpdateThe Halloween Spotlight Update
    Overview
    Collaborations
    MakeshipYoutoozThe RoomsPLS DONATETower Heroes CollabUntitled Tag Game CollabTales Of Tanorio CollabEpic Desk